Zdexby TheHolyOneZ
18,277 classes
Class

VolumeManager

UnityEngine.Rendering.VolumeManager, Unity.RenderPipelines.Core.Runtime Unity.RenderPipelines.Core.Runtime.dll

Members 9

OffsetSizeNameTypeFlags
——s_Instance<from the binary>
——<stack>k__BackingField<from the binary>
——<baseComponentTypeArray>k__BackingField<from the binary>
——k_MaxLayerCount<from the binary>
——m_SortedVolumes<from the binary>
——m_Volumes<from the binary>
——m_SortNeeded<from the binary>
——m_ComponentsDefaultState<from the binary>
——m_TempColliders<from the binary>

Functions 27

SignatureFlagsNativeParams
void get_instance()—0x00
void get_stack()—0x00
void set_stack()—0x00
void get_baseComponentTypes()—0x00
void set_baseComponentTypes()—0x00
void get_baseComponentTypeArray()—0x00
void set_baseComponentTypeArray()—0x00
void .ctor()—0x00
void CreateStack()—0x00
void DestroyStack()—0x00
void ReloadBaseTypes()—0x00
void Register()—0x00
void Unregister()—0x00
void IsComponentActiveInMask()—0x00
void SetLayerDirty()—0x00
void UpdateVolumeLayer()—0x00
void OverrideData()—0x00
void ReplaceData()—0x00
void CheckBaseTypes()—0x00
void CheckStack()—0x00
void Update()—0x00
void Update()—0x00
void GetVolumes()—0x00
void GrabVolumes()—0x00
void SortByPriority()—0x00
void IsVolumeRenderedByCamera()—0x00
void .cctor()—0x00