Zdexby TheHolyOneZ
18,277 classes
Class

ObservableList`1

UnityEngine.Rendering.ObservableList`1, Unity.RenderPipelines.Core.Runtime Unity.RenderPipelines.Core.Runtime.dll

Members 3

OffsetSizeNameTypeFlags
——m_List<from the binary>
——ItemAdded<from the binary>
——ItemRemoved<from the binary>

Functions 24

SignatureFlagsNativeParams
void add_ItemAdded()—0x00
void remove_ItemAdded()—0x00
void add_ItemRemoved()—0x00
void remove_ItemRemoved()—0x00
void get_Item()—0x00
void set_Item()—0x00
void get_Count()—0x00
void get_IsReadOnly()—0x00
void .ctor()—0x00
void .ctor()—0x00
void .ctor()—0x00
void OnEvent()—0x00
void Contains()—0x00
void IndexOf()—0x00
void Add()—0x00
void Add()—0x00
void Insert()—0x00
void Remove()—0x00
void Remove()—0x00
void RemoveAt()—0x00
void Clear()—0x00
void CopyTo()—0x00
void GetEnumerator()—0x00
void System.Collections.IEnumerable.GetEnumerator()—0x00