Zdexby TheHolyOneZ
18,277 classes
Class

PhysicallyBasedSky

UnityEngine.Rendering.HighDefinition.PhysicallyBasedSky, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 42

OffsetSizeNameTypeFlags
——k_Migration<from the binary>
——m_SkyVersion<from the binary>
——m_ObsoleteEarthPreset<from the binary>
——k_DefaultEarthRadius<from the binary>
——k_DefaultAirScatteringR<from the binary>
——k_DefaultAirScatteringG<from the binary>
——k_DefaultAirScatteringB<from the binary>
——k_DefaultAirScaleHeight<from the binary>
——k_DefaultAirAlbedoR<from the binary>
——k_DefaultAirAlbedoG<from the binary>
——k_DefaultAirAlbedoB<from the binary>
——k_DefaultAerosolScaleHeight<from the binary>
——k_DefaultAerosolMaximumAltitude<from the binary>
——type<from the binary>
——sphericalMode<from the binary>
——seaLevel<from the binary>
——planetaryRadius<from the binary>
——planetCenterPosition<from the binary>
——airDensityR<from the binary>
——airDensityG<from the binary>
——airDensityB<from the binary>
——airTint<from the binary>
——airMaximumAltitude<from the binary>
——aerosolDensity<from the binary>
——aerosolTint<from the binary>
——aerosolMaximumAltitude<from the binary>
——aerosolAnisotropy<from the binary>
——numberOfBounces<from the binary>
——groundTint<from the binary>
——groundColorTexture<from the binary>
——groundEmissionTexture<from the binary>
——groundEmissionMultiplier<from the binary>
——planetRotation<from the binary>
——spaceEmissionTexture<from the binary>
——spaceEmissionMultiplier<from the binary>
——spaceRotation<from the binary>
——colorSaturation<from the binary>
——alphaSaturation<from the binary>
——alphaMultiplier<from the binary>
——horizonTint<from the binary>
——zenithTint<from the binary>
——horizonZenithShift<from the binary>

Functions 24

SignatureFlagsNativeParams
void Awake()—0x00
void UnityEngine.Rendering.HighDefinition.IVersionable<UnityEngine.Rendering.HighDefinition.PhysicallyBasedSky.Version>.get_version()—0x00
void UnityEngine.Rendering.HighDefinition.IVersionable<UnityEngine.Rendering.HighDefinition.PhysicallyBasedSky.Version>.set_version()—0x00
void ScaleHeightFromLayerDepth()—0x00
void LayerDepthFromScaleHeight()—0x00
void ExtinctionFromZenithOpacityAndScaleHeight()—0x00
void ZenithOpacityFromExtinctionAndScaleHeight()—0x00
void GetAirScaleHeight()—0x00
void GetMaximumAltitude()—0x00
void GetPlanetaryRadius()—0x00
void GetPlanetCenterPosition()—0x00
void GetAirExtinctionCoefficient()—0x00
void GetAirAlbedo()—0x00
void GetAirScatteringCoefficient()—0x00
void GetAerosolScaleHeight()—0x00
void GetAerosolAnisotropy()—0x00
void GetAerosolExtinctionCoefficient()—0x00
void GetAerosolScatteringCoefficient()—0x00
void .ctor()—0x00
void GetPrecomputationHashCode()—0x00
void GetHashCode()—0x00
void GetHashCode()—0x00
void GetSkyRendererType()—0x00
void .cctor()—0x00