Zdexby TheHolyOneZ
18,277 classes
Class

MipMapDebugSettings

UnityEngine.Rendering.HighDefinition.MipMapDebugSettings, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 2

OffsetSizeNameTypeFlags
——debugMipMapMode<from the binary>
——terrainTexture<from the binary>

Functions 2

SignatureFlagsNativeParams
void IsDebugDisplayEnabled()—0x00
void .ctor()—0x00