Zdexby TheHolyOneZ
18,277 classes
Class

MaterialDebugSettings

UnityEngine.Rendering.HighDefinition.MaterialDebugSettings, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 27

OffsetSizeNameTypeFlags
——isDebugViewMaterialInit<from the binary>
——debugViewMaterialStrings<from the binary>
——debugViewMaterialValues<from the binary>
——debugViewEngineStrings<from the binary>
——debugViewEngineValues<from the binary>
——debugViewMaterialVaryingStrings<from the binary>
——debugViewMaterialVaryingValues<from the binary>
——debugViewMaterialPropertiesStrings<from the binary>
——debugViewMaterialPropertiesValues<from the binary>
——debugViewMaterialTextureStrings<from the binary>
——debugViewMaterialTextureValues<from the binary>
——debugViewMaterialGBufferStrings<from the binary>
——debugViewMaterialGBufferValues<from the binary>
——s_MaterialPropertyMap<from the binary>
——debugViewMaterialCommonValue<from the binary>
——materialValidateLowColor<from the binary>
——materialValidateHighColor<from the binary>
——materialValidateTrueMetalColor<from the binary>
——materialValidateTrueMetal<from the binary>
——kDebugViewMaterialBufferLength<from the binary>
——s_DebugViewMaterialOffsetedBuffer<from the binary>
——m_DebugViewMaterial<from the binary>
——m_DebugViewEngine<from the binary>
——m_DebugViewVarying<from the binary>
——m_DebugViewProperties<from the binary>
——m_DebugViewGBuffer<from the binary>
——materialEnumIndex<from the binary>

Functions 23

SignatureFlagsNativeParams
void .cctor()—0x00
void FillWithProperties()—0x00
void FillWithPropertiesEnum()—0x00
void GetAllMaterialDatas()—0x00
void BuildDebugRepresentation()—0x00
void get_debugViewMaterial()—0x00
void set_debugViewMaterial()—0x00
void get_debugViewEngine()—0x00
void get_debugViewVarying()—0x00
void get_debugViewProperties()—0x00
void get_debugViewGBuffer()—0x00
void GetDebugMaterialIndexes()—0x00
void DisableMaterialDebug()—0x00
void SetDebugViewCommonMaterialProperty()—0x00
void SetDebugViewMaterial()—0x00
void SetDebugViewEngine()—0x00
void SetDebugViewVarying()—0x00
void SetDebugViewProperties()—0x00
void SetDebugViewGBuffer()—0x00
void IsDebugGBufferEnabled()—0x00
void IsDebugViewMaterialEnabled()—0x00
void IsDebugDisplayEnabled()—0x00
void .ctor()—0x00