Class
HDShadowManager
Members 22
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | k_DirectionalShadowCascadeCount | <from the binary> | |
| — | — | k_MinShadowMapResolution | <from the binary> | |
| — | — | k_MaxShadowMapResolution | <from the binary> | |
| — | — | m_ShadowDatas | <from the binary> | |
| — | — | m_ShadowRequests | <from the binary> | |
| — | — | m_ShadowResolutionRequests | <from the binary> | |
| — | — | m_CachedDirectionalShadowData | <from the binary> | |
| — | — | m_DirectionalShadowData | <from the binary> | |
| — | — | m_ShadowDataBuffer | <from the binary> | |
| — | — | m_DirectionalShadowDataBuffer | <from the binary> | |
| — | — | m_CascadeAtlas | <from the binary> | |
| — | — | m_Atlas | <from the binary> | |
| — | — | m_AreaLightShadowAtlas | <from the binary> | |
| — | — | m_MaxShadowRequests | <from the binary> | |
| — | — | m_ShadowRequestCount | <from the binary> | |
| — | — | m_CascadeCount | <from the binary> | |
| — | — | m_ShadowResolutionRequestCounter | <from the binary> | |
| — | — | m_ClearShadowMaterial | <from the binary> | |
| — | — | m_BlitShadowMaterial | <from the binary> | |
| — | — | m_BlitShadowPropertyBlock | <from the binary> | |
| — | — | m_GlobalShaderVariables | <from the binary> | |
| — | — | s_Instance | <from the binary> |
Functions 39
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ReadShadowResult() | — | 0x00 | |
| void RenderShadows() | — | 0x00 | |
| void BindAtlasTexture() | — | 0x00 | |
| void BindShadowGlobalResources() | — | 0x00 | |
| void BlitCachedShadows() | — | 0x00 | |
| void get_instance() | — | 0x00 | |
| void get_cachedShadowManager() | — | 0x00 | |
| void .ctor() | — | 0x00 | |
| void InitShadowManager() | — | 0x00 | |
| void InitializeNonRenderGraphResources() | — | 0x00 | |
| void CleanupNonRenderGraphResources() | — | 0x00 | |
| void GetDirectionalShadowAlgorithm() | — | 0x00 | |
| void UpdateShaderVariablesGlobalCB() | — | 0x00 | |
| void UpdateDirectionalShadowResolution() | — | 0x00 | |
| void ReserveShadowResolutions() | — | 0x00 | |
| void GetResolutionRequest() | — | 0x00 | |
| void GetReservedResolution() | — | 0x00 | |
| void UpdateShadowRequest() | — | 0x00 | |
| void UpdateCascade() | — | 0x00 | |
| void CreateShadowData() | — | 0x00 | |
| void GetCascadeSphereAtIndex() | — | 0x00 | |
| void UpdateCullingParameters() | — | 0x00 | |
| void LayoutShadowMaps() | — | 0x00 | |
| void PrepareGPUShadowDatas() | — | 0x00 | |
| void RenderShadows() | — | 0x00 | |
| void BlitCacheIntoAtlas() | — | 0x00 | |
| void PushGlobalParameters() | — | 0x00 | |
| void BindResources() | — | 0x00 | |
| void GetShadowRequestCount() | — | 0x00 | |
| void Clear() | — | 0x00 | |
| void GetDebugAtlasTextures() | — | 0x00 | |
| void DisplayShadowAtlas() | — | 0x00 | |
| void DisplayShadowCascadeAtlas() | — | 0x00 | |
| void DisplayAreaLightShadowAtlas() | — | 0x00 | |
| void DisplayCachedPunctualShadowAtlas() | — | 0x00 | |
| void DisplayCachedAreaShadowAtlas() | — | 0x00 | |
| void DisplayShadowMap() | — | 0x00 | |
| void Dispose() | — | 0x00 | |
| void .cctor() | — | 0x00 |