| void UnityEngine.Rendering.HighDefinition.IVersionable<UnityEngine.Rendering.HighDefinition.HDAdditionalLightData.Version>.get_version() | | — | 0x00 |
| void UnityEngine.Rendering.HighDefinition.IVersionable<UnityEngine.Rendering.HighDefinition.HDAdditionalLightData.Version>.set_version() | | — | 0x00 |
| void Migrate() | | — | 0x00 |
| void get_type() | | — | 0x00 |
| void set_type() | | — | 0x00 |
| void get_spotLightShape() | | — | 0x00 |
| void set_spotLightShape() | | — | 0x00 |
| void get_areaLightShape() | | — | 0x00 |
| void set_areaLightShape() | | — | 0x00 |
| void ResolveAreaShape() | | — | 0x00 |
| void SetLightTypeAndShape() | | — | 0x00 |
| void GetLightTypeAndShape() | | — | 0x00 |
| void GetLightTypeName() | | — | 0x00 |
| void GetSupportedLightUnits() | | — | 0x00 |
| void IsValidLightUnitForType() | | — | 0x00 |
| void ComputeLightType() | | — | 0x00 |
| void get_intensity() | | — | 0x00 |
| void set_intensity() | | — | 0x00 |
| void get_enableSpotReflector() | | — | 0x00 |
| void set_enableSpotReflector() | | — | 0x00 |
| void get_luxAtDistance() | | — | 0x00 |
| void set_luxAtDistance() | | — | 0x00 |
| void get_innerSpotPercent() | | — | 0x00 |
| void set_innerSpotPercent() | | — | 0x00 |
| void get_innerSpotPercent01() | | — | 0x00 |
| void get_spotIESCutoffPercent() | | — | 0x00 |
| void set_spotIESCutoffPercent() | | — | 0x00 |
| void get_spotIESCutoffPercent01() | | — | 0x00 |
| void get_lightDimmer() | | — | 0x00 |
| void set_lightDimmer() | | — | 0x00 |
| void get_volumetricDimmer() | | — | 0x00 |
| void set_volumetricDimmer() | | — | 0x00 |
| void get_lightUnit() | | — | 0x00 |
| void set_lightUnit() | | — | 0x00 |
| void get_fadeDistance() | | — | 0x00 |
| void set_fadeDistance() | | — | 0x00 |
| void get_volumetricFadeDistance() | | — | 0x00 |
| void set_volumetricFadeDistance() | | — | 0x00 |
| void get_affectDiffuse() | | — | 0x00 |
| void set_affectDiffuse() | | — | 0x00 |
| void get_affectSpecular() | | — | 0x00 |
| void set_affectSpecular() | | — | 0x00 |
| void get_nonLightmappedOnly() | | — | 0x00 |
| void set_nonLightmappedOnly() | | — | 0x00 |
| void get_shapeWidth() | | — | 0x00 |
| void set_shapeWidth() | | — | 0x00 |
| void get_shapeHeight() | | — | 0x00 |
| void set_shapeHeight() | | — | 0x00 |
| void get_aspectRatio() | | — | 0x00 |
| void set_aspectRatio() | | — | 0x00 |
| void get_shapeRadius() | | — | 0x00 |
| void set_shapeRadius() | | — | 0x00 |
| void get_softnessScale() | | — | 0x00 |
| void set_softnessScale() | | — | 0x00 |
| void get_useCustomSpotLightShadowCone() | | — | 0x00 |
| void set_useCustomSpotLightShadowCone() | | — | 0x00 |
| void get_customSpotLightShadowCone() | | — | 0x00 |
| void set_customSpotLightShadowCone() | | — | 0x00 |
| void get_maxSmoothness() | | — | 0x00 |
| void set_maxSmoothness() | | — | 0x00 |
| void get_applyRangeAttenuation() | | — | 0x00 |
| void set_applyRangeAttenuation() | | — | 0x00 |
| void get_displayAreaLightEmissiveMesh() | | — | 0x00 |
| void set_displayAreaLightEmissiveMesh() | | — | 0x00 |
| void get_areaLightCookie() | | — | 0x00 |
| void set_areaLightCookie() | | — | 0x00 |
| void get_IESPoint() | | — | 0x00 |
| void set_IESPoint() | | — | 0x00 |
| void get_IESSpot() | | — | 0x00 |
| void set_IESSpot() | | — | 0x00 |
| void get_includeForRayTracing() | | — | 0x00 |
| void set_includeForRayTracing() | | — | 0x00 |
| void get_areaLightShadowCone() | | — | 0x00 |
| void set_areaLightShadowCone() | | — | 0x00 |
| void get_useScreenSpaceShadows() | | — | 0x00 |
| void set_useScreenSpaceShadows() | | — | 0x00 |
| void get_interactsWithSky() | | — | 0x00 |
| void set_interactsWithSky() | | — | 0x00 |
| void get_angularDiameter() | | — | 0x00 |
| void set_angularDiameter() | | — | 0x00 |
| void get_flareSize() | | — | 0x00 |
| void set_flareSize() | | — | 0x00 |
| void get_flareTint() | | — | 0x00 |
| void set_flareTint() | | — | 0x00 |
| void get_flareFalloff() | | — | 0x00 |
| void set_flareFalloff() | | — | 0x00 |
| void get_surfaceTexture() | | — | 0x00 |
| void set_surfaceTexture() | | — | 0x00 |
| void get_surfaceTint() | | — | 0x00 |
| void set_surfaceTint() | | — | 0x00 |
| void get_distance() | | — | 0x00 |
| void set_distance() | | — | 0x00 |
| void get_useRayTracedShadows() | | — | 0x00 |
| void set_useRayTracedShadows() | | — | 0x00 |
| void get_numRayTracingSamples() | | — | 0x00 |
| void set_numRayTracingSamples() | | — | 0x00 |
| void get_filterTracedShadow() | | — | 0x00 |
| void set_filterTracedShadow() | | — | 0x00 |
| void get_filterSizeTraced() | | — | 0x00 |
| void set_filterSizeTraced() | | — | 0x00 |
| void get_sunLightConeAngle() | | — | 0x00 |
| void set_sunLightConeAngle() | | — | 0x00 |
| void get_lightShadowRadius() | | — | 0x00 |
| void set_lightShadowRadius() | | — | 0x00 |
| void get_semiTransparentShadow() | | — | 0x00 |
| void set_semiTransparentShadow() | | — | 0x00 |
| void get_colorShadow() | | — | 0x00 |
| void set_colorShadow() | | — | 0x00 |
| void get_distanceBasedFiltering() | | — | 0x00 |
| void set_distanceBasedFiltering() | | — | 0x00 |
| void get_evsmExponent() | | — | 0x00 |
| void set_evsmExponent() | | — | 0x00 |
| void get_evsmLightLeakBias() | | — | 0x00 |
| void set_evsmLightLeakBias() | | — | 0x00 |
| void get_evsmVarianceBias() | | — | 0x00 |
| void set_evsmVarianceBias() | | — | 0x00 |
| void get_evsmBlurPasses() | | — | 0x00 |
| void set_evsmBlurPasses() | | — | 0x00 |
| void get_lightlayersMask() | | — | 0x00 |
| void set_lightlayersMask() | | — | 0x00 |
| void get_linkShadowLayers() | | — | 0x00 |
| void set_linkShadowLayers() | | — | 0x00 |
| void GetLightLayers() | | — | 0x00 |
| void GetShadowLayers() | | — | 0x00 |
| void get_shadowNearPlane() | | — | 0x00 |
| void set_shadowNearPlane() | | — | 0x00 |
| void get_blockerSampleCount() | | — | 0x00 |
| void set_blockerSampleCount() | | — | 0x00 |
| void get_filterSampleCount() | | — | 0x00 |
| void set_filterSampleCount() | | — | 0x00 |
| void get_minFilterSize() | | — | 0x00 |
| void set_minFilterSize() | | — | 0x00 |
| void get_kernelSize() | | — | 0x00 |
| void set_kernelSize() | | — | 0x00 |
| void get_lightAngle() | | — | 0x00 |
| void set_lightAngle() | | — | 0x00 |
| void get_maxDepthBias() | | — | 0x00 |
| void set_maxDepthBias() | | — | 0x00 |
| void get_range() | | — | 0x00 |
| void set_range() | | — | 0x00 |
| void get_color() | | — | 0x00 |
| void set_color() | | — | 0x00 |
| void get_shadowResolution() | | — | 0x00 |
| void get_shadowDimmer() | | — | 0x00 |
| void set_shadowDimmer() | | — | 0x00 |
| void get_volumetricShadowDimmer() | | — | 0x00 |
| void set_volumetricShadowDimmer() | | — | 0x00 |
| void get_shadowFadeDistance() | | — | 0x00 |
| void set_shadowFadeDistance() | | — | 0x00 |
| void get_useContactShadow() | | — | 0x00 |
| void get_rayTraceContactShadow() | | — | 0x00 |
| void set_rayTraceContactShadow() | | — | 0x00 |
| void get_shadowTint() | | — | 0x00 |
| void set_shadowTint() | | — | 0x00 |
| void get_penumbraTint() | | — | 0x00 |
| void set_penumbraTint() | | — | 0x00 |
| void get_normalBias() | | — | 0x00 |
| void set_normalBias() | | — | 0x00 |
| void get_slopeBias() | | — | 0x00 |
| void set_slopeBias() | | — | 0x00 |
| void get_shadowUpdateMode() | | — | 0x00 |
| void set_shadowUpdateMode() | | — | 0x00 |
| void get_alwaysDrawDynamicShadows() | | — | 0x00 |
| void set_alwaysDrawDynamicShadows() | | — | 0x00 |
| void get_updateUponLightMovement() | | — | 0x00 |
| void set_updateUponLightMovement() | | — | 0x00 |
| void get_cachedShadowTranslationUpdateThreshold() | | — | 0x00 |
| void set_cachedShadowTranslationUpdateThreshold() | | — | 0x00 |
| void get_cachedShadowAngleUpdateThreshold() | | — | 0x00 |
| void set_cachedShadowAngleUpdateThreshold() | | — | 0x00 |
| void get_barnDoorAngle() | | — | 0x00 |
| void set_barnDoorAngle() | | — | 0x00 |
| void get_barnDoorLength() | | — | 0x00 |
| void set_barnDoorLength() | | — | 0x00 |
| void get_preserveCachedShadow() | | — | 0x00 |
| void set_preserveCachedShadow() | | — | 0x00 |
| void get_affectsVolumetric() | | — | 0x00 |
| void set_affectsVolumetric() | | — | 0x00 |
| void get_shadowCascadeRatios() | | — | 0x00 |
| void set_shadowCascadeRatios() | | — | 0x00 |
| void get_shadowCascadeBorders() | | — | 0x00 |
| void set_shadowCascadeBorders() | | — | 0x00 |
| void get_shadowAlgorithm() | | — | 0x00 |
| void set_shadowAlgorithm() | | — | 0x00 |
| void get_shadowVariant() | | — | 0x00 |
| void set_shadowVariant() | | — | 0x00 |
| void get_shadowPrecision() | | — | 0x00 |
| void set_shadowPrecision() | | — | 0x00 |
| void get_legacyLight() | | — | 0x00 |
| void get_emissiveMeshRenderer() | | — | 0x00 |
| void set_emissiveMeshRenderer() | | — | 0x00 |
| void CreateChildEmissiveMeshViewerIfNeeded() | | — | 0x00 |
| void DestroyChildEmissiveMeshViewer() | | — | 0x00 |
| void get_areaLightEmissiveMeshShadowCastingMode() | | — | 0x00 |
| void set_areaLightEmissiveMeshShadowCastingMode() | | — | 0x00 |
| void get_areaLightEmissiveMeshMotionVectorGenerationMode() | | — | 0x00 |
| void set_areaLightEmissiveMeshMotionVectorGenerationMode() | | — | 0x00 |
| void get_areaLightEmissiveMeshLayer() | | — | 0x00 |
| void set_areaLightEmissiveMeshLayer() | | — | 0x00 |
| void OnDestroy() | | — | 0x00 |
| void OnDisable() | | — | 0x00 |
| void SetEmissiveMeshRendererEnabled() | | — | 0x00 |
| void GetShadowRequestCount() | | — | 0x00 |
| void RequestShadowMapRendering() | | — | 0x00 |
| void RequestSubShadowMapRendering() | | — | 0x00 |
| void ShadowIsUpdatedEveryFrame() | | — | 0x00 |
| void GetShadowUpdateType() | | — | 0x00 |
| void EvaluateShadowState() | | — | 0x00 |
| void GetResolutionFromSettings() | | — | 0x00 |
| void ReserveShadowMap() | | — | 0x00 |
| void WillRenderShadowMap() | | — | 0x00 |
| void WillRenderScreenSpaceShadow() | | — | 0x00 |
| void WillRenderRayTracedShadow() | | — | 0x00 |
| void GetAreaLightOffsetForShadows() | | — | 0x00 |
| void UpdateDirectionalShadowRequest() | | — | 0x00 |
| void UpdateShadowRequestData() | | — | 0x00 |
| void UpdateShadowRequest() | | — | 0x00 |
| void SetCommonShadowRequestSettings() | | — | 0x00 |
| void get_useColorTemperature() | | — | 0x00 |
| void set_useColorTemperature() | | — | 0x00 |
| void Start() | | — | 0x00 |
| void LateUpdate() | | — | 0x00 |
| void OnDidApplyAnimationProperties() | | — | 0x00 |
| void CopyTo() | | — | 0x00 |
| void InitDefaultHDAdditionalLightData() | | — | 0x00 |
| void OnValidate() | | — | 0x00 |
| void SetLightIntensityPunctual() | | — | 0x00 |
| void UpdateLightIntensity() | | — | 0x00 |
| void Awake() | | — | 0x00 |
| void UpdateAreaLightEmissiveMesh() | | — | 0x00 |
| void UpdateRectangleLightBounds() | | — | 0x00 |
| void UpdateTubeLightBounds() | | — | 0x00 |
| void UpdateBoxLightBounds() | | — | 0x00 |
| void UpdatePyramidLightBounds() | | — | 0x00 |
| void UpdateBounds() | | — | 0x00 |
| void UpdateShapeSize() | | — | 0x00 |
| void UpdateAllLightValues() | | — | 0x00 |
| void UpdateAllLightValues() | | — | 0x00 |
| void RefreshCachedShadow() | | — | 0x00 |
| void SetColor() | | — | 0x00 |
| void EnableColorTemperature() | | — | 0x00 |
| void SetIntensity() | | — | 0x00 |
| void SetIntensity() | | — | 0x00 |
| void SetSpotLightLuxAt() | | — | 0x00 |
| void SetCookie() | | — | 0x00 |
| void SetCookie() | | — | 0x00 |
| void SetSpotAngle() | | — | 0x00 |
| void SetLightDimmer() | | — | 0x00 |
| void SetLightUnit() | | — | 0x00 |
| void EnableShadows() | | — | 0x00 |
| void SetShadowResolution() | | — | 0x00 |
| void SetShadowResolutionLevel() | | — | 0x00 |
| void SetShadowResolutionOverride() | | — | 0x00 |
| void SetShadowNearPlane() | | — | 0x00 |
| void SetPCSSParams() | | — | 0x00 |
| void SetLightLayer() | | — | 0x00 |
| void SetShadowDimmer() | | — | 0x00 |
| void SetShadowFadeDistance() | | — | 0x00 |
| void SetDirectionalShadowTint() | | — | 0x00 |
| void SetShadowUpdateMode() | | — | 0x00 |
| void SetRange() | | — | 0x00 |
| void SetShadowLightLayer() | | — | 0x00 |
| void SetCullingMask() | | — | 0x00 |
| void SetLayerShadowCullDistances() | | — | 0x00 |
| void GetSupportedLightUnits() | | — | 0x00 |
| void SetAreaLightSize() | | — | 0x00 |
| void SetBoxSpotSize() | | — | 0x00 |
| void LightLayerToRenderingLayerMask() | | — | 0x00 |
| void RenderingLayerMaskToLightLayer() | | — | 0x00 |
| void get_shadowMapType() | | — | 0x00 |
| void OnEnable() | | — | 0x00 |
| void UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() | | — | 0x00 |
| void UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() | | — | 0x00 |
| void Reset() | | — | 0x00 |
| void GetShadowMapType() | | — | 0x00 |
| void IsOverlapping() | | — | 0x00 |
| void .ctor() | | — | 0x00 |
| void .cctor() | | — | 0x00 |
| void <set_type>b__21_0() | | — | 0x00 |
| void <set_spotLightShape>b__24_0() | | — | 0x00 |