Class
DebugLightVolumes
Members 21
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | m_LightCountBuffer | <from the binary> | |
| — | — | m_ColorAccumulationBuffer | <from the binary> | |
| — | — | m_DebugLightVolumesTexture | <from the binary> | |
| — | — | m_DepthBuffer | <from the binary> | |
| — | — | m_Blit | <from the binary> | |
| — | — | m_DebugLightVolumeMaterial | <from the binary> | |
| — | — | m_DebugLightVolumeCompute | <from the binary> | |
| — | — | m_DebugLightVolumeGradientKernel | <from the binary> | |
| — | — | m_DebugLightVolumeColorsKernel | <from the binary> | |
| — | — | m_ColorGradientTexture | <from the binary> | |
| — | — | _ColorShaderID | <from the binary> | |
| — | — | _OffsetShaderID | <from the binary> | |
| — | — | _RangeShaderID | <from the binary> | |
| — | — | _DebugLightCountBufferShaderID | <from the binary> | |
| — | — | _DebugColorAccumulationBufferShaderID | <from the binary> | |
| — | — | _DebugLightVolumesTextureShaderID | <from the binary> | |
| — | — | _ColorGradientTextureShaderID | <from the binary> | |
| — | — | _MaxDebugLightCountShaderID | <from the binary> | |
| — | — | _BorderRadiusShaderID | <from the binary> | |
| — | — | m_RTIDs | <from the binary> | |
| — | — | m_MaterialProperty | <from the binary> |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | — | 0x00 | |
| void InitData() | — | 0x00 | |
| void ReleaseData() | — | 0x00 | |
| void InitializeNonRenderGraphResources() | — | 0x00 | |
| void CleanupNonRenderGraphResources() | — | 0x00 | |
| void PrepareLightVolumeParameters() | — | 0x00 | |
| void RenderLightVolumes() | — | 0x00 | |
| void RenderLightVolume() | — | 0x00 | |
| void RenderLightVolumes() | — | 0x00 | |
| void .cctor() | — | 0x00 |