Zdexby TheHolyOneZ
18,277 classes
Class

Panel

UnityEngine.Rendering.DebugUI.Panel, Unity.RenderPipelines.Core.Runtime Unity.RenderPipelines.Core.Runtime.dll

Members 5

OffsetSizeNameTypeFlags
——<flags>k__BackingField<from the binary>
——<displayName>k__BackingField<from the binary>
——<groupIndex>k__BackingField<from the binary>
——<children>k__BackingField<from the binary>
——onSetDirty<from the binary>

Functions 21

SignatureFlagsNativeParams
void get_flags()—0x00
void set_flags()—0x00
void get_displayName()—0x00
void set_displayName()—0x00
void get_groupIndex()—0x00
void set_groupIndex()—0x00
void get_queryPath()—0x00
void get_isEditorOnly()—0x00
void get_isRuntimeOnly()—0x00
void get_isInactiveInEditor()—0x00
void get_editorForceUpdate()—0x00
void get_children()—0x00
void set_children()—0x00
void add_onSetDirty()—0x00
void remove_onSetDirty()—0x00
void .ctor()—0x00
void OnItemAdded()—0x00
void OnItemRemoved()—0x00
void SetDirty()—0x00
void GetHashCode()—0x00
void System.IComparable<UnityEngine.Rendering.DebugUI.Panel>.CompareTo()—0x00