Zdexby TheHolyOneZ
18,277 classes
Class

BufferedRTHandleSystem

UnityEngine.Rendering.BufferedRTHandleSystem, Unity.RenderPipelines.Core.Runtime Unity.RenderPipelines.Core.Runtime.dll

Members 3

OffsetSizeNameTypeFlags
——m_RTHandles<from the binary>
——m_RTHandleSystem<from the binary>
——m_DisposedValue<from the binary>

Functions 14

SignatureFlagsNativeParams
void get_maxWidth()—0x00
void get_maxHeight()—0x00
void get_rtHandleProperties()—0x00
void GetFrameRT()—0x00
void AllocBuffer()—0x00
void ReleaseBuffer()—0x00
void SwapAndSetReferenceSize()—0x00
void ResetReferenceSize()—0x00
void GetNumFramesAllocated()—0x00
void Swap()—0x00
void Dispose()—0x00
void Dispose()—0x00
void ReleaseAll()—0x00
void .ctor()—0x00