Zdexby TheHolyOneZ
18,277 classes
Class

DTSweepContext

UnityEngine.ProBuilder.Poly2Tri.DTSweepContext, Unity.ProBuilder.Poly2Tri Unity.ProBuilder.Poly2Tri.dll

Members 7

OffsetSizeNameTypeFlags
——ALPHA<from the binary>
——Front<from the binary>
——<Head>k__BackingField<from the binary>
——<Tail>k__BackingField<from the binary>
——Basin<from the binary>
——EdgeEvent<from the binary>
——_comparator<from the binary>

Functions 18

SignatureFlagsNativeParams
void get_Head()—0x00
void set_Head()—0x00
void get_Tail()—0x00
void set_Tail()—0x00
void .ctor()—0x00
void get_IsDebugEnabled()—0x00
void RemoveFromList()—0x00
void MeshClean()—0x00
void MeshCleanReq()—0x00
void Clear()—0x00
void AddNode()—0x00
void RemoveNode()—0x00
void LocateNode()—0x00
void CreateAdvancingFront()—0x00
void MapTriangleToNodes()—0x00
void PrepareTriangulation()—0x00
void FinalizeTriangulation()—0x00
void NewConstraint()—0x00