Zdexby TheHolyOneZ
18,277 classes
Class

Math

UnityEngine.ProBuilder.Math, Unity.ProBuilder Unity.ProBuilder.dll

Members 8

OffsetSizeNameTypeFlags
——phi<from the binary>
——k_FltEpsilon<from the binary>
——k_FltCompareEpsilon<from the binary>
——handleEpsilon<from the binary>
——tv1<from the binary>
——tv2<from the binary>
——tv3<from the binary>
——tv4<from the binary>

Functions 76

SignatureFlagsNativeParams
void PointInCircumference()—0x00
void PointInSphere()—0x00
void SignedAngle()—0x00
void SqrDistance()—0x00
void TriangleArea()—0x00
void PolygonArea()—0x00
void RotateAroundPoint()—0x00
void ScaleAroundPoint()—0x00
void Perpendicular()—0x00
void ReflectPoint()—0x00
void SqrDistanceRayPoint()—0x00
void DistancePointLineSegment()—0x00
void DistancePointLineSegment()—0x00
void GetNearestPointRayRay()—0x00
void GetNearestPointRayRay()—0x00
void GetLineSegmentIntersect()—0x00
void GetLineSegmentIntersect()—0x00
void PointInPolygon()—0x00
void PointInPolygon()—0x00
void PointInPolygon()—0x00
void RectIntersectsLineSegment()—0x00
void RectIntersectsLineSegment()—0x00
void RayIntersectsTriangle()—0x00
void RayIntersectsTriangle2()—0x00
void Secant()—0x00
void Normal()—0x00
void Normal()—0x00
void Normal()—0x00
void Normal()—0x00
void NormalTangentBitangent()—0x00
void IsCardinalAxis()—0x00
void DivideBy()—0x00
void DivideBy()—0x00
void Max()—0x00
void Min()—0x00
void LargestValue()—0x00
void LargestValue()—0x00
void SmallestVector2()—0x00
void SmallestVector2()—0x00
void SmallestVector2()—0x00
void LargestVector2()—0x00
void LargestVector2()—0x00
void LargestVector2()—0x00
void GetBounds()—0x00
void GetBounds()—0x00
void ComponentMin()—0x00
void ComponentMax()—0x00
void GetBounds()—0x00
void Average()—0x00
void Average()—0x00
void Average()—0x00
void Average()—0x00
void Average()—0x00
void Approx2()—0x00
void Approx3()—0x00
void Approx4()—0x00
void ApproxC()—0x00
void Approx()—0x00
void Wrap()—0x00
void Clamp()—0x00
void Clamp()—0x00
void ToSignedMask()—0x00
void Abs()—0x00
void IntSum()—0x00
void Sum()—0x00
void Cross()—0x00
void Cross()—0x00
void Cross()—0x00
void Subtract()—0x00
void Min()—0x00
void Max()—0x00
void IsNumber()—0x00
void IsNumber()—0x00
void IsNumber()—0x00
void IsNumber()—0x00
void MakeNonZero()—0x00