| void get_defaultPhysicsScene() | | — | 0x00 |
| void get_velocityIterations() | | — | 0x00 |
| void set_velocityIterations() | | — | 0x00 |
| void get_positionIterations() | | — | 0x00 |
| void set_positionIterations() | | — | 0x00 |
| void get_gravity() | | — | 0x00 |
| void set_gravity() | | — | 0x00 |
| void get_queriesHitTriggers() | | — | 0x00 |
| void set_queriesHitTriggers() | | — | 0x00 |
| void get_queriesStartInColliders() | | — | 0x00 |
| void set_queriesStartInColliders() | | — | 0x00 |
| void get_callbacksOnDisable() | | — | 0x00 |
| void set_callbacksOnDisable() | | — | 0x00 |
| void get_reuseCollisionCallbacks() | | — | 0x00 |
| void set_reuseCollisionCallbacks() | | — | 0x00 |
| void get_autoSyncTransforms() | | — | 0x00 |
| void set_autoSyncTransforms() | | — | 0x00 |
| void get_simulationMode() | | — | 0x00 |
| void set_simulationMode() | | — | 0x00 |
| void get_jobOptions() | | — | 0x00 |
| void set_jobOptions() | | — | 0x00 |
| void get_velocityThreshold() | | — | 0x00 |
| void set_velocityThreshold() | | — | 0x00 |
| void get_maxLinearCorrection() | | — | 0x00 |
| void set_maxLinearCorrection() | | — | 0x00 |
| void get_maxAngularCorrection() | | — | 0x00 |
| void set_maxAngularCorrection() | | — | 0x00 |
| void get_maxTranslationSpeed() | | — | 0x00 |
| void set_maxTranslationSpeed() | | — | 0x00 |
| void get_maxRotationSpeed() | | — | 0x00 |
| void set_maxRotationSpeed() | | — | 0x00 |
| void get_defaultContactOffset() | | — | 0x00 |
| void set_defaultContactOffset() | | — | 0x00 |
| void get_baumgarteScale() | | — | 0x00 |
| void set_baumgarteScale() | | — | 0x00 |
| void get_baumgarteTOIScale() | | — | 0x00 |
| void set_baumgarteTOIScale() | | — | 0x00 |
| void get_timeToSleep() | | — | 0x00 |
| void set_timeToSleep() | | — | 0x00 |
| void get_linearSleepTolerance() | | — | 0x00 |
| void set_linearSleepTolerance() | | — | 0x00 |
| void get_angularSleepTolerance() | | — | 0x00 |
| void set_angularSleepTolerance() | | — | 0x00 |
| void get_alwaysShowColliders() | | — | 0x00 |
| void set_alwaysShowColliders() | | — | 0x00 |
| void get_showColliderSleep() | | — | 0x00 |
| void set_showColliderSleep() | | — | 0x00 |
| void get_showColliderContacts() | | — | 0x00 |
| void set_showColliderContacts() | | — | 0x00 |
| void get_showColliderAABB() | | — | 0x00 |
| void set_showColliderAABB() | | — | 0x00 |
| void get_contactArrowScale() | | — | 0x00 |
| void set_contactArrowScale() | | — | 0x00 |
| void get_colliderAwakeColor() | | — | 0x00 |
| void set_colliderAwakeColor() | | — | 0x00 |
| void get_colliderAsleepColor() | | — | 0x00 |
| void set_colliderAsleepColor() | | — | 0x00 |
| void get_colliderContactColor() | | — | 0x00 |
| void set_colliderContactColor() | | — | 0x00 |
| void get_colliderAABBColor() | | — | 0x00 |
| void set_colliderAABBColor() | | — | 0x00 |
| void Simulate() | | — | 0x00 |
| void Simulate_Internal() | | — | 0x00 |
| void SyncTransforms() | | — | 0x00 |
| void IgnoreCollision() | | — | 0x00 |
| void IgnoreCollision() | | — | 0x00 |
| void GetIgnoreCollision() | | — | 0x00 |
| void IgnoreLayerCollision() | | — | 0x00 |
| void IgnoreLayerCollision() | | — | 0x00 |
| void IgnoreLayerCollision_Internal() | | — | 0x00 |
| void GetIgnoreLayerCollision() | | — | 0x00 |
| void GetIgnoreLayerCollision_Internal() | | — | 0x00 |
| void SetLayerCollisionMask() | | — | 0x00 |
| void SetLayerCollisionMask_Internal() | | — | 0x00 |
| void GetLayerCollisionMask() | | — | 0x00 |
| void GetLayerCollisionMask_Internal() | | — | 0x00 |
| void IsTouching() | | — | 0x00 |
| void IsTouching() | | — | 0x00 |
| void IsTouching_TwoCollidersWithFilter() | | — | 0x00 |
| void IsTouching() | | — | 0x00 |
| void IsTouching_SingleColliderWithFilter() | | — | 0x00 |
| void IsTouchingLayers() | | — | 0x00 |
| void IsTouchingLayers() | | — | 0x00 |
| void Distance() | | — | 0x00 |
| void Distance_Internal() | | — | 0x00 |
| void ClosestPoint() | | — | 0x00 |
| void ClosestPoint() | | — | 0x00 |
| void ClosestPoint_Collider() | | — | 0x00 |
| void ClosestPoint_Rigidbody() | | — | 0x00 |
| void Linecast() | | — | 0x00 |
| void Linecast() | | — | 0x00 |
| void Linecast() | | — | 0x00 |
| void Linecast() | | — | 0x00 |
| void Linecast() | | — | 0x00 |
| void Linecast() | | — | 0x00 |
| void LinecastAll() | | — | 0x00 |
| void LinecastAll() | | — | 0x00 |
| void LinecastAll() | | — | 0x00 |
| void LinecastAll() | | — | 0x00 |
| void LinecastAll_Internal() | | — | 0x00 |
| void LinecastNonAlloc() | | — | 0x00 |
| void LinecastNonAlloc() | | — | 0x00 |
| void LinecastNonAlloc() | | — | 0x00 |
| void LinecastNonAlloc() | | — | 0x00 |
| void Raycast() | | — | 0x00 |
| void Raycast() | | — | 0x00 |
| void Raycast() | | — | 0x00 |
| void Raycast() | | — | 0x00 |
| void Raycast() | | — | 0x00 |
| void Raycast() | | — | 0x00 |
| void Raycast() | | — | 0x00 |
| void Raycast() | | — | 0x00 |
| void RaycastNonAlloc() | | — | 0x00 |
| void RaycastNonAlloc() | | — | 0x00 |
| void RaycastNonAlloc() | | — | 0x00 |
| void RaycastNonAlloc() | | — | 0x00 |
| void RaycastNonAlloc() | | — | 0x00 |
| void RaycastAll() | | — | 0x00 |
| void RaycastAll() | | — | 0x00 |
| void RaycastAll() | | — | 0x00 |
| void RaycastAll() | | — | 0x00 |
| void RaycastAll() | | — | 0x00 |
| void RaycastAll_Internal() | | — | 0x00 |
| void CircleCast() | | — | 0x00 |
| void CircleCast() | | — | 0x00 |
| void CircleCast() | | — | 0x00 |
| void CircleCast() | | — | 0x00 |
| void CircleCast() | | — | 0x00 |
| void CircleCast() | | — | 0x00 |
| void CircleCast() | | — | 0x00 |
| void CircleCast() | | — | 0x00 |
| void CircleCastAll() | | — | 0x00 |
| void CircleCastAll() | | — | 0x00 |
| void CircleCastAll() | | — | 0x00 |
| void CircleCastAll() | | — | 0x00 |
| void CircleCastAll() | | — | 0x00 |
| void CircleCastAll_Internal() | | — | 0x00 |
| void CircleCastNonAlloc() | | — | 0x00 |
| void CircleCastNonAlloc() | | — | 0x00 |
| void CircleCastNonAlloc() | | — | 0x00 |
| void CircleCastNonAlloc() | | — | 0x00 |
| void CircleCastNonAlloc() | | — | 0x00 |
| void BoxCast() | | — | 0x00 |
| void BoxCast() | | — | 0x00 |
| void BoxCast() | | — | 0x00 |
| void BoxCast() | | — | 0x00 |
| void BoxCast() | | — | 0x00 |
| void BoxCast() | | — | 0x00 |
| void BoxCast() | | — | 0x00 |
| void BoxCast() | | — | 0x00 |
| void BoxCastAll() | | — | 0x00 |
| void BoxCastAll() | | — | 0x00 |
| void BoxCastAll() | | — | 0x00 |
| void BoxCastAll() | | — | 0x00 |
| void BoxCastAll() | | — | 0x00 |
| void BoxCastAll_Internal() | | — | 0x00 |
| void BoxCastNonAlloc() | | — | 0x00 |
| void BoxCastNonAlloc() | | — | 0x00 |
| void BoxCastNonAlloc() | | — | 0x00 |
| void BoxCastNonAlloc() | | — | 0x00 |
| void BoxCastNonAlloc() | | — | 0x00 |
| void CapsuleCast() | | — | 0x00 |
| void CapsuleCast() | | — | 0x00 |
| void CapsuleCast() | | — | 0x00 |
| void CapsuleCast() | | — | 0x00 |
| void CapsuleCast() | | — | 0x00 |
| void CapsuleCast() | | — | 0x00 |
| void CapsuleCast() | | — | 0x00 |
| void CapsuleCast() | | — | 0x00 |
| void CapsuleCastAll() | | — | 0x00 |
| void CapsuleCastAll() | | — | 0x00 |
| void CapsuleCastAll_Internal() | | — | 0x00 |
| void CapsuleCastAll() | | — | 0x00 |
| void CapsuleCastAll() | | — | 0x00 |
| void CapsuleCastAll() | | — | 0x00 |
| void CapsuleCastNonAlloc() | | — | 0x00 |
| void CapsuleCastNonAlloc() | | — | 0x00 |
| void CapsuleCastNonAlloc() | | — | 0x00 |
| void CapsuleCastNonAlloc() | | — | 0x00 |
| void CapsuleCastNonAlloc() | | — | 0x00 |
| void GetRayIntersection() | | — | 0x00 |
| void GetRayIntersection() | | — | 0x00 |
| void GetRayIntersection() | | — | 0x00 |
| void GetRayIntersectionAll() | | — | 0x00 |
| void GetRayIntersectionAll() | | — | 0x00 |
| void GetRayIntersectionAll() | | — | 0x00 |
| void GetRayIntersectionAll_Internal() | | — | 0x00 |
| void GetRayIntersectionNonAlloc() | | — | 0x00 |
| void GetRayIntersectionNonAlloc() | | — | 0x00 |
| void GetRayIntersectionNonAlloc() | | — | 0x00 |
| void OverlapPoint() | | — | 0x00 |
| void OverlapPoint() | | — | 0x00 |
| void OverlapPoint() | | — | 0x00 |
| void OverlapPoint() | | — | 0x00 |
| void OverlapPoint() | | — | 0x00 |
| void OverlapPoint() | | — | 0x00 |
| void OverlapPointAll() | | — | 0x00 |
| void OverlapPointAll() | | — | 0x00 |
| void OverlapPointAll() | | — | 0x00 |
| void OverlapPointAll() | | — | 0x00 |
| void OverlapPointAll_Internal() | | — | 0x00 |
| void OverlapPointNonAlloc() | | — | 0x00 |
| void OverlapPointNonAlloc() | | — | 0x00 |
| void OverlapPointNonAlloc() | | — | 0x00 |
| void OverlapPointNonAlloc() | | — | 0x00 |
| void OverlapCircle() | | — | 0x00 |
| void OverlapCircle() | | — | 0x00 |
| void OverlapCircle() | | — | 0x00 |
| void OverlapCircle() | | — | 0x00 |
| void OverlapCircle() | | — | 0x00 |
| void OverlapCircle() | | — | 0x00 |
| void OverlapCircleAll() | | — | 0x00 |
| void OverlapCircleAll() | | — | 0x00 |
| void OverlapCircleAll() | | — | 0x00 |
| void OverlapCircleAll() | | — | 0x00 |
| void OverlapCircleAll_Internal() | | — | 0x00 |
| void OverlapCircleNonAlloc() | | — | 0x00 |
| void OverlapCircleNonAlloc() | | — | 0x00 |
| void OverlapCircleNonAlloc() | | — | 0x00 |
| void OverlapCircleNonAlloc() | | — | 0x00 |
| void OverlapBox() | | — | 0x00 |
| void OverlapBox() | | — | 0x00 |
| void OverlapBox() | | — | 0x00 |
| void OverlapBox() | | — | 0x00 |
| void OverlapBox() | | — | 0x00 |
| void OverlapBox() | | — | 0x00 |
| void OverlapBoxAll() | | — | 0x00 |
| void OverlapBoxAll() | | — | 0x00 |
| void OverlapBoxAll() | | — | 0x00 |
| void OverlapBoxAll() | | — | 0x00 |
| void OverlapBoxAll_Internal() | | — | 0x00 |
| void OverlapBoxNonAlloc() | | — | 0x00 |
| void OverlapBoxNonAlloc() | | — | 0x00 |
| void OverlapBoxNonAlloc() | | — | 0x00 |
| void OverlapBoxNonAlloc() | | — | 0x00 |
| void OverlapArea() | | — | 0x00 |
| void OverlapArea() | | — | 0x00 |
| void OverlapArea() | | — | 0x00 |
| void OverlapArea() | | — | 0x00 |
| void OverlapArea() | | — | 0x00 |
| void OverlapArea() | | — | 0x00 |
| void OverlapAreaAll() | | — | 0x00 |
| void OverlapAreaAll() | | — | 0x00 |
| void OverlapAreaAll() | | — | 0x00 |
| void OverlapAreaAll() | | — | 0x00 |
| void OverlapAreaAllToBox_Internal() | | — | 0x00 |
| void OverlapAreaNonAlloc() | | — | 0x00 |
| void OverlapAreaNonAlloc() | | — | 0x00 |
| void OverlapAreaNonAlloc() | | — | 0x00 |
| void OverlapAreaNonAlloc() | | — | 0x00 |
| void OverlapCapsule() | | — | 0x00 |
| void OverlapCapsule() | | — | 0x00 |
| void OverlapCapsule() | | — | 0x00 |
| void OverlapCapsule() | | — | 0x00 |
| void OverlapCapsule() | | — | 0x00 |
| void OverlapCapsule() | | — | 0x00 |
| void OverlapCapsuleAll() | | — | 0x00 |
| void OverlapCapsuleAll() | | — | 0x00 |
| void OverlapCapsuleAll() | | — | 0x00 |
| void OverlapCapsuleAll() | | — | 0x00 |
| void OverlapCapsuleAll_Internal() | | — | 0x00 |
| void OverlapCapsuleNonAlloc() | | — | 0x00 |
| void OverlapCapsuleNonAlloc() | | — | 0x00 |
| void OverlapCapsuleNonAlloc() | | — | 0x00 |
| void OverlapCapsuleNonAlloc() | | — | 0x00 |
| void OverlapCollider() | | — | 0x00 |
| void OverlapCollider() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetColliderContactsArray() | | — | 0x00 |
| void GetColliderColliderContactsArray() | | — | 0x00 |
| void GetRigidbodyContactsArray() | | — | 0x00 |
| void GetColliderContactsCollidersOnlyArray() | | — | 0x00 |
| void GetRigidbodyContactsCollidersOnlyArray() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetContacts() | | — | 0x00 |
| void GetColliderContactsList() | | — | 0x00 |
| void GetColliderColliderContactsList() | | — | 0x00 |
| void GetRigidbodyContactsList() | | — | 0x00 |
| void GetColliderContactsCollidersOnlyList() | | — | 0x00 |
| void GetRigidbodyContactsCollidersOnlyList() | | — | 0x00 |
| void SetEditorDragMovement() | | — | 0x00 |
| void .ctor() | | — | 0x00 |
| void .cctor() | | — | 0x00 |
| void get_gravity_Injected() | | — | 0x00 |
| void set_gravity_Injected() | | — | 0x00 |
| void get_jobOptions_Injected() | | — | 0x00 |
| void set_jobOptions_Injected() | | — | 0x00 |
| void get_colliderAwakeColor_Injected() | | — | 0x00 |
| void set_colliderAwakeColor_Injected() | | — | 0x00 |
| void get_colliderAsleepColor_Injected() | | — | 0x00 |
| void set_colliderAsleepColor_Injected() | | — | 0x00 |
| void get_colliderContactColor_Injected() | | — | 0x00 |
| void set_colliderContactColor_Injected() | | — | 0x00 |
| void get_colliderAABBColor_Injected() | | — | 0x00 |
| void set_colliderAABBColor_Injected() | | — | 0x00 |
| void Simulate_Internal_Injected() | | — | 0x00 |
| void IsTouching_TwoCollidersWithFilter_Injected() | | — | 0x00 |
| void IsTouching_SingleColliderWithFilter_Injected() | | — | 0x00 |
| void Distance_Internal_Injected() | | — | 0x00 |
| void ClosestPoint_Collider_Injected() | | — | 0x00 |
| void ClosestPoint_Rigidbody_Injected() | | — | 0x00 |
| void LinecastAll_Internal_Injected() | | — | 0x00 |
| void RaycastAll_Internal_Injected() | | — | 0x00 |
| void CircleCastAll_Internal_Injected() | | — | 0x00 |
| void BoxCastAll_Internal_Injected() | | — | 0x00 |
| void CapsuleCastAll_Internal_Injected() | | — | 0x00 |
| void GetRayIntersectionAll_Internal_Injected() | | — | 0x00 |
| void OverlapPointAll_Internal_Injected() | | — | 0x00 |
| void OverlapCircleAll_Internal_Injected() | | — | 0x00 |
| void OverlapBoxAll_Internal_Injected() | | — | 0x00 |
| void OverlapCapsuleAll_Internal_Injected() | | — | 0x00 |
| void GetColliderContactsArray_Injected() | | — | 0x00 |
| void GetColliderColliderContactsArray_Injected() | | — | 0x00 |
| void GetRigidbodyContactsArray_Injected() | | — | 0x00 |
| void GetColliderContactsCollidersOnlyArray_Injected() | | — | 0x00 |
| void GetRigidbodyContactsCollidersOnlyArray_Injected() | | — | 0x00 |
| void GetColliderContactsList_Injected() | | — | 0x00 |
| void GetColliderColliderContactsList_Injected() | | — | 0x00 |
| void GetRigidbodyContactsList_Injected() | | — | 0x00 |
| void GetColliderContactsCollidersOnlyList_Injected() | | — | 0x00 |
| void GetRigidbodyContactsCollidersOnlyList_Injected() | | — | 0x00 |