Zdexby TheHolyOneZ
18,277 classes
Class

Matrix4x4

UnityEngine.Matrix4x4, UnityEngine.CoreModule UnityEngine.CoreModule.dll

Members 18

OffsetSizeNameTypeFlags
——m00<from the binary>
——m10<from the binary>
——m20<from the binary>
——m30<from the binary>
——m01<from the binary>
——m11<from the binary>
——m21<from the binary>
——m31<from the binary>
——m02<from the binary>
——m12<from the binary>
——m22<from the binary>
——m32<from the binary>
——m03<from the binary>
——m13<from the binary>
——m23<from the binary>
——m33<from the binary>
——zeroMatrix<from the binary>
——identityMatrix<from the binary>

Functions 56

SignatureFlagsNativeParams
void GetRotation()—0x00
void GetLossyScale()—0x00
void GetDeterminant()—0x00
void DecomposeProjection()—0x00
void get_rotation()—0x00
void get_lossyScale()—0x00
void get_determinant()—0x00
void get_decomposeProjection()—0x00
void TRS()—0x00
void Inverse()—0x00
void get_inverse()—0x00
void Transpose()—0x00
void get_transpose()—0x00
void Ortho()—0x00
void Perspective()—0x00
void LookAt()—0x00
void Frustum()—0x00
void Frustum()—0x00
void .ctor()—0x00
void get_Item()—0x00
void set_Item()—0x00
void get_Item()—0x00
void set_Item()—0x00
void GetHashCode()—0x00
void Equals()—0x00
void Equals()—0x00
void op_Multiply()—0x00
void op_Multiply()—0x00
void op_Equality()—0x00
void op_Inequality()—0x00
void GetColumn()—0x00
void GetRow()—0x00
void SetColumn()—0x00
void SetRow()—0x00
void MultiplyPoint()—0x00
void MultiplyPoint3x4()—0x00
void MultiplyVector()—0x00
void Scale()—0x00
void Translate()—0x00
void Rotate()—0x00
void get_zero()—0x00
void get_identity()—0x00
void ToString()—0x00
void ToString()—0x00
void .cctor()—0x00
void GetRotation_Injected()—0x00
void GetLossyScale_Injected()—0x00
void GetDeterminant_Injected()—0x00
void DecomposeProjection_Injected()—0x00
void TRS_Injected()—0x00
void Inverse_Injected()—0x00
void Transpose_Injected()—0x00
void Ortho_Injected()—0x00
void Perspective_Injected()—0x00
void LookAt_Injected()—0x00
void Frustum_Injected()—0x00