Zdexby TheHolyOneZ
18,277 classes
Class

Pointer

UnityEngine.InputSystem.Pointer, Unity.InputSystem Unity.InputSystem.dll

Members 6

OffsetSizeNameTypeFlags
——<position>k__BackingField<from the binary>
——<delta>k__BackingField<from the binary>
——<radius>k__BackingField<from the binary>
——<pressure>k__BackingField<from the binary>
——<press>k__BackingField<from the binary>
——<current>k__BackingField<from the binary>

Functions 21

SignatureFlagsNativeParams
void get_position()—0x00
void set_position()—0x00
void get_delta()—0x00
void set_delta()—0x00
void get_radius()—0x00
void set_radius()—0x00
void get_pressure()—0x00
void set_pressure()—0x00
void get_press()—0x00
void set_press()—0x00
void get_current()—0x00
void set_current()—0x00
void MakeCurrent()—0x00
void OnRemoved()—0x00
void FinishSetup()—0x00
void OnNextUpdate()—0x00
void OnStateEvent()—0x00
void UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnNextUpdate()—0x00
void UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent()—0x00
void UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.GetStateOffsetForEvent()—0x00
void .ctor()—0x00