Zdexby TheHolyOneZ
18,277 classes
Class

RebindingOperation

UnityEngine.InputSystem.InputActionRebindingExtensions.RebindingOperation, Unity.InputSystem Unity.InputSystem.dll

Members 34

OffsetSizeNameTypeFlags
——kDefaultMagnitudeThreshold<from the binary>
——m_ActionToRebind<from the binary>
——m_BindingMask<from the binary>
——m_ControlType<from the binary>
——m_ExpectedLayout<from the binary>
——m_IncludePathCount<from the binary>
——m_IncludePaths<from the binary>
——m_ExcludePathCount<from the binary>
——m_ExcludePaths<from the binary>
——m_TargetBindingIndex<from the binary>
——m_BindingGroupForNewBinding<from the binary>
——m_CancelBinding<from the binary>
——m_MagnitudeThreshold<from the binary>
——m_Scores<from the binary>
——m_Magnitudes<from the binary>
——m_LastMatchTime<from the binary>
——m_StartTime<from the binary>
——m_Timeout<from the binary>
——m_WaitSecondsAfterMatch<from the binary>
——m_Candidates<from the binary>
——m_OnComplete<from the binary>
——m_OnCancel<from the binary>
——m_OnPotentialMatch<from the binary>
——m_OnGeneratePath<from the binary>
——m_OnComputeScore<from the binary>
——m_OnApplyBinding<from the binary>
——m_OnEventDelegate<from the binary>
——m_OnAfterUpdateDelegate<from the binary>
——m_LayoutCache<from the binary>
——m_PathBuilder<from the binary>
——m_Flags<from the binary>
——m_StartingActuationsCount<from the binary>
——m_StaringActuationMagnitudes<from the binary>
——m_StartingActuationControls<from the binary>

Functions 58

SignatureFlagsNativeParams
void get_action()—0x00
void get_bindingMask()—0x00
void get_candidates()—0x00
void get_scores()—0x00
void get_magnitudes()—0x00
void get_selectedControl()—0x00
void get_started()—0x00
void get_completed()—0x00
void get_canceled()—0x00
void get_startTime()—0x00
void get_timeout()—0x00
void get_expectedControlType()—0x00
void WithAction()—0x00
void WithMatchingEventsBeingSuppressed()—0x00
void WithCancelingThrough()—0x00
void WithCancelingThrough()—0x00
void WithExpectedControlType()—0x00
void WithExpectedControlType()—0x00
void WithExpectedControlType()—0x00
void WithTargetBinding()—0x00
void WithBindingMask()—0x00
void WithBindingGroup()—0x00
void WithoutGeneralizingPathOfSelectedControl()—0x00
void WithRebindAddingNewBinding()—0x00
void WithMagnitudeHavingToBeGreaterThan()—0x00
void WithoutIgnoringNoisyControls()—0x00
void WithControlsHavingToMatchPath()—0x00
void WithControlsExcluding()—0x00
void WithTimeout()—0x00
void OnComplete()—0x00
void OnCancel()—0x00
void OnPotentialMatch()—0x00
void OnGeneratePath()—0x00
void OnComputeScore()—0x00
void OnApplyBinding()—0x00
void OnMatchWaitForAnother()—0x00
void Start()—0x00
void Cancel()—0x00
void Complete()—0x00
void AddCandidate()—0x00
void RemoveCandidate()—0x00
void Dispose()—0x00
void Finalize()—0x00
void Reset()—0x00
void HookOnEvent()—0x00
void UnhookOnEvent()—0x00
void OnEvent()—0x00
void SortCandidatesByScore()—0x00
void HavePathMatch()—0x00
void HookOnAfterUpdate()—0x00
void UnhookOnAfterUpdate()—0x00
void OnAfterUpdate()—0x00
void OnComplete()—0x00
void OnCancel()—0x00
void ResetAfterMatchCompleted()—0x00
void ThrowIfRebindInProgress()—0x00
void GeneratePathForControl()—0x00
void .ctor()—0x00