| void get_simulatedTouchscreen() | | — | 0x00 |
| void set_simulatedTouchscreen() | | — | 0x00 |
| void get_instance() | | — | 0x00 |
| void Enable() | | — | 0x00 |
| void Disable() | | — | 0x00 |
| void Destroy() | | — | 0x00 |
| void AddPointer() | | — | 0x00 |
| void RemovePointer() | | — | 0x00 |
| void InstallStateChangeMonitors() | | — | 0x00 |
| void UninstallStateChangeMonitors() | | — | 0x00 |
| void OnSourceControlChangedValue() | | — | 0x00 |
| void UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged() | | — | 0x00 |
| void UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyTimerExpired() | | — | 0x00 |
| void OnDeviceChange() | | — | 0x00 |
| void OnEnable() | | — | 0x00 |
| void OnDisable() | | — | 0x00 |
| void .ctor() | | — | 0x00 |