Zdexby TheHolyOneZ
18,277 classes
Class

RenderGraphResourceRegistry

UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry, Unity.RenderPipelines.Core.Runtime Unity.RenderPipelines.Core.Runtime.dll

Members 11

OffsetSizeNameTypeFlags
——s_EmptyName<from the binary>
——m_CurrentRegistry<from the binary>
——m_Resources<from the binary>
——m_TexturePool<from the binary>
——m_TextureCreationIndex<from the binary>
——m_ComputeBufferPool<from the binary>
——m_RendererListResources<from the binary>
——m_RenderGraphDebug<from the binary>
——m_Logger<from the binary>
——m_CurrentFrameIndex<from the binary>
——m_CurrentBackbuffer<from the binary>

Functions 50

SignatureFlagsNativeParams
void get_current()—0x00
void set_current()—0x00
void GetTexture()—0x00
void TextureNeedsFallback()—0x00
void GetRendererList()—0x00
void GetComputeBuffer()—0x00
void .ctor()—0x00
void .ctor()—0x00
void BeginRender()—0x00
void EndRender()—0x00
void CheckHandleValidity()—0x00
void CheckHandleValidity()—0x00
void IncrementWriteCount()—0x00
void GetResourceName()—0x00
void GetResourceName()—0x00
void IsResourceImported()—0x00
void IsResourceCreated()—0x00
void IsRendererListCreated()—0x00
void IsResourceImported()—0x00
void GetResourceTransientIndex()—0x00
void ImportTexture()—0x00
void ImportBackbuffer()—0x00
void AddNewResource()—0x00
void CreateTexture()—0x00
void GetTextureResourceCount()—0x00
void GetTextureResource()—0x00
void GetTextureResourceDesc()—0x00
void CreateRendererList()—0x00
void ImportComputeBuffer()—0x00
void CreateComputeBuffer()—0x00
void GetComputeBufferResourceDesc()—0x00
void GetComputeBufferResourceCount()—0x00
void GetComputeBufferResource()—0x00
void CreateAndClearTexture()—0x00
void CreateComputeBuffer()—0x00
void ReleaseTexture()—0x00
void ReleaseComputeBuffer()—0x00
void ValidateTextureDesc()—0x00
void ValidateRendererListDesc()—0x00
void ValidateComputeBufferDesc()—0x00
void CreateRendererLists()—0x00
void Clear()—0x00
void PurgeUnusedResources()—0x00
void Cleanup()—0x00
void LogTextureCreation()—0x00
void LogTextureRelease()—0x00
void LogComputeBufferCreation()—0x00
void LogComputeBufferRelease()—0x00
void LogResources()—0x00
void .cctor()—0x00