| void get_name() | | — | 0x00 |
| void set_name() | | — | 0x00 |
| void get_requireDebugData() | | — | 0x00 |
| void set_requireDebugData() | | — | 0x00 |
| void get_defaultResources() | | — | 0x00 |
| void .ctor() | | — | 0x00 |
| void Cleanup() | | — | 0x00 |
| void GetDebugData() | | — | 0x00 |
| void EndFrame() | | — | 0x00 |
| void ImportTexture() | | — | 0x00 |
| void ImportBackbuffer() | | — | 0x00 |
| void CreateTexture() | | — | 0x00 |
| void CreateTexture() | | — | 0x00 |
| void CreateTextureIfInvalid() | | — | 0x00 |
| void GetTextureDesc() | | — | 0x00 |
| void CreateRendererList() | | — | 0x00 |
| void ImportComputeBuffer() | | — | 0x00 |
| void CreateComputeBuffer() | | — | 0x00 |
| void CreateComputeBuffer() | | — | 0x00 |
| void GetComputeBufferDesc() | | — | 0x00 |
| void AddRenderPass() | | — | 0x00 |
| void AddRenderPass() | | — | 0x00 |
| void Begin() | | — | 0x00 |
| void Execute() | | — | 0x00 |
| void BeginProfilingSampler() | | — | 0x00 |
| void EndProfilingSampler() | | — | 0x00 |
| void GetRegisteredRenderGraphs() | | — | 0x00 |
| void GetCompiledPassInfos() | | — | 0x00 |
| void ClearCompiledGraph() | | — | 0x00 |
| void InvalidateContext() | | — | 0x00 |
| void OnPassAdded() | | — | 0x00 |
| void add_onGraphRegistered() | | — | 0x00 |
| void remove_onGraphRegistered() | | — | 0x00 |
| void add_onGraphUnregistered() | | — | 0x00 |
| void remove_onGraphUnregistered() | | — | 0x00 |
| void InitResourceInfosData() | | — | 0x00 |
| void InitializeCompilationData() | | — | 0x00 |
| void CountReferences() | | — | 0x00 |
| void CullOutputlessPasses() | | — | 0x00 |
| void CullUnusedPasses() | | — | 0x00 |
| void UpdatePassSynchronization() | | — | 0x00 |
| void UpdateResourceSynchronization() | | — | 0x00 |
| void GetLatestProducerIndex() | | — | 0x00 |
| void GetLatestValidReadIndex() | | — | 0x00 |
| void GetFirstValidWriteIndex() | | — | 0x00 |
| void GetLatestValidWriteIndex() | | — | 0x00 |
| void UpdateResourceAllocationAndSynchronization() | | — | 0x00 |
| void CompileRenderGraph() | | — | 0x00 |
| void CompilePassImmediatly() | | — | 0x00 |
| void ExecutePassImmediatly() | | — | 0x00 |
| void ExecuteCompiledPass() | | — | 0x00 |
| void ExecuteRenderGraph() | | — | 0x00 |
| void PreRenderPassSetRenderTargets() | | — | 0x00 |
| void PreRenderPassExecute() | | — | 0x00 |
| void PostRenderPassExecute() | | — | 0x00 |
| void ClearRenderPasses() | | — | 0x00 |
| void ReleaseImmediateModeResources() | | — | 0x00 |
| void LogFrameInformation() | | — | 0x00 |
| void LogRendererListsCreation() | | — | 0x00 |
| void LogRenderPassBegin() | | — | 0x00 |
| void LogCulledPasses() | | — | 0x00 |
| void GetDefaultProfilingSampler() | | — | 0x00 |
| void UpdateImportedResourceLifeTime() | | — | 0x00 |
| void GenerateDebugData() | | — | 0x00 |
| void .cctor() | | — | 0x00 |