Zdexby TheHolyOneZ
18,277 classes
Class

TransformStreamHandle

UnityEngine.Animations.TransformStreamHandle, UnityEngine.AnimationModule UnityEngine.AnimationModule.dll

Members 3

OffsetSizeNameTypeFlags
——m_AnimatorBindingsVersion<from the binary>
——handleIndex<from the binary>
——skeletonIndex<from the binary>

Functions 26

SignatureFlagsNativeParams
void IsValid()—0x00
void IsValidInternal()—0x00
void get_createdByNative()—0x00
void IsSameVersionAsStream()—0x00
void get_hasHandleIndex()—0x00
void get_hasSkeletonIndex()—0x00
void get_animatorBindingsVersion()—0x00
void IsResolvedInternal()—0x00
void CheckIsValidAndResolve()—0x00
void GetPosition()—0x00
void GetRotation()—0x00
void SetRotation()—0x00
void GetLocalRotation()—0x00
void SetLocalRotation()—0x00
void ResolveInternal()—0x00
void GetPositionInternal()—0x00
void GetRotationInternal()—0x00
void SetRotationInternal()—0x00
void GetLocalRotationInternal()—0x00
void SetLocalRotationInternal()—0x00
void ResolveInternal_Injected()—0x00
void GetPositionInternal_Injected()—0x00
void GetRotationInternal_Injected()—0x00
void SetRotationInternal_Injected()—0x00
void GetLocalRotationInternal_Injected()—0x00
void SetLocalRotationInternal_Injected()—0x00