Zdexby TheHolyOneZ
18,277 classes
Class

HandedViveTracker

Unity.XR.OpenVR.HandedViveTracker, Unity.InputSystem Unity.InputSystem.dll

Members 5

OffsetSizeNameTypeFlags
——<grip>k__BackingField<from the binary>
——<gripPressed>k__BackingField<from the binary>
——<primary>k__BackingField<from the binary>
——<trackpadPressed>k__BackingField<from the binary>
——<triggerPressed>k__BackingField<from the binary>

Functions 12

SignatureFlagsNativeParams
void get_grip()—0x00
void set_grip()—0x00
void get_gripPressed()—0x00
void set_gripPressed()—0x00
void get_primary()—0x00
void set_primary()—0x00
void get_trackpadPressed()—0x00
void set_trackpadPressed()—0x00
void get_triggerPressed()—0x00
void set_triggerPressed()—0x00
void FinishSetup()—0x00
void .ctor()—0x00