Zdexby TheHolyOneZ
18,277 classes
Class

Tensor

Unity.Barracuda.Tensor, Unity.Barracuda Unity.Barracuda.dll

Members 8

OffsetSizeNameTypeFlags
——m_TensorOnDevice<from the binary>
——m_TensorAllocator<from the binary>
——m_Cache<from the binary>
——m_CacheIsDirty<from the binary>
——m_Disposed<from the binary>
——name<from the binary>
——shape<from the binary>
——m_Disposing<from the binary>

Functions 51

SignatureFlagsNativeParams
void get_allocator()—0x00
void get_batch()—0x00
void get_height()—0x00
void get_width()—0x00
void get_channels()—0x00
void get_kernelWidth()—0x00
void get_kernelHeight()—0x00
void get_kernelDepth()—0x00
void get_kernelCount()—0x00
void get_flatHeight()—0x00
void get_flatWidth()—0x00
void get_length()—0x00
void .ctor()—0x00
void .ctor()—0x00
void .ctor()—0x00
void .ctor()—0x00
void .ctor()—0x00
void .ctor()—0x00
void .ctor()—0x00
void Finalize()—0x00
void PinToDevice()—0x00
void UploadToDevice()—0x00
void AttachToDevice()—0x00
void UploadIfDirty()—0x00
void UploadAndInvalidateCache()—0x00
void PrepareCacheForAccess()—0x00
void FlushCache()—0x00
void ShallowCopy()—0x00
void ShallowCopy()—0x00
void Flatten()—0x00
void Reshape()—0x00
void Invalidate()—0x00
void Dispose()—0x00
void ToRenderTexture()—0x00
void ToRenderTexture()—0x00
void ToRenderTexture()—0x00
void ToRenderTexture()—0x00
void Index()—0x00
void IndexWithClamp()—0x00
void IndexWithBroadcast()—0x00
void Index()—0x00
void get_Item()—0x00
void set_Item()—0x00
void get_Item()—0x00
void set_Item()—0x00
void get_Item()—0x00
void set_Item()—0x00
void ToReadOnlyArray()—0x00
void get_tensorOnDevice()—0x00
void get_data()—0x00
void ToString()—0x00