Zdexby TheHolyOneZ
18,277 classes
Class

WordWrapState

TMPro.WordWrapState, Unity.TextMeshPro Unity.TextMeshPro.dll

Members 65

OffsetSizeNameTypeFlags
——previous_WordBreak<from the binary>
——total_CharacterCount<from the binary>
——visible_CharacterCount<from the binary>
——visible_SpriteCount<from the binary>
——visible_LinkCount<from the binary>
——firstCharacterIndex<from the binary>
——firstVisibleCharacterIndex<from the binary>
——lastCharacterIndex<from the binary>
——lastVisibleCharIndex<from the binary>
——lineNumber<from the binary>
——maxCapHeight<from the binary>
——maxAscender<from the binary>
——maxDescender<from the binary>
——startOfLineAscender<from the binary>
——maxLineAscender<from the binary>
——maxLineDescender<from the binary>
——pageAscender<from the binary>
——horizontalAlignment<from the binary>
——marginLeft<from the binary>
——marginRight<from the binary>
——xAdvance<from the binary>
——preferredWidth<from the binary>
——preferredHeight<from the binary>
——previousLineScale<from the binary>
——wordCount<from the binary>
——fontStyle<from the binary>
——italicAngle<from the binary>
——fontScaleMultiplier<from the binary>
——currentFontSize<from the binary>
——baselineOffset<from the binary>
——lineOffset<from the binary>
——isDrivenLineSpacing<from the binary>
——glyphHorizontalAdvanceAdjustment<from the binary>
——cSpace<from the binary>
——mSpace<from the binary>
——textInfo<from the binary>
——lineInfo<from the binary>
——vertexColor<from the binary>
——underlineColor<from the binary>
——strikethroughColor<from the binary>
——highlightColor<from the binary>
——basicStyleStack<from the binary>
——italicAngleStack<from the binary>
——colorStack<from the binary>
——underlineColorStack<from the binary>
——strikethroughColorStack<from the binary>
——highlightColorStack<from the binary>
——highlightStateStack<from the binary>
——colorGradientStack<from the binary>
——sizeStack<from the binary>
——indentStack<from the binary>
——fontWeightStack<from the binary>
——styleStack<from the binary>
——baselineStack<from the binary>
——actionStack<from the binary>
——materialReferenceStack<from the binary>
——lineJustificationStack<from the binary>
——spriteAnimationID<from the binary>
——currentFontAsset<from the binary>
——currentSpriteAsset<from the binary>
——currentMaterial<from the binary>
——currentMaterialIndex<from the binary>
——meshExtents<from the binary>
——tagNoParsing<from the binary>
——isNonBreakingSpace<from the binary>

Functions 0

SignatureFlagsNativeParams
No reflected functions.