Zdexby TheHolyOneZ
18,277 classes
Class

TextMeshPro

TMPro.TextMeshPro, Unity.TextMeshPro Unity.TextMeshPro.dll

Members 37

OffsetSizeNameTypeFlags
——m_hasFontAssetChanged<from the binary>
——m_previousLossyScaleY<from the binary>
——m_renderer<from the binary>
——m_meshFilter<from the binary>
——m_isFirstAllocation<from the binary>
——m_max_characters<from the binary>
——m_max_numberOfLines<from the binary>
——m_subTextObjects<from the binary>
——m_maskType<from the binary>
——m_EnvMapMatrix<from the binary>
——m_RectTransformCorners<from the binary>
——m_isRegisteredForEvents<from the binary>
——k_GenerateTextMarker<from the binary>
——k_SetArraySizesMarker<from the binary>
——k_GenerateTextPhaseIMarker<from the binary>
——k_ParseMarkupTextMarker<from the binary>
——k_CharacterLookupMarker<from the binary>
——k_HandleGPOSFeaturesMarker<from the binary>
——k_CalculateVerticesPositionMarker<from the binary>
——k_ComputeTextMetricsMarker<from the binary>
——k_HandleVisibleCharacterMarker<from the binary>
——k_HandleWhiteSpacesMarker<from the binary>
——k_HandleHorizontalLineBreakingMarker<from the binary>
——k_HandleVerticalLineBreakingMarker<from the binary>
——k_SaveGlyphVertexDataMarker<from the binary>
——k_ComputeCharacterAdvanceMarker<from the binary>
——k_HandleCarriageReturnMarker<from the binary>
——k_HandleLineTerminationMarker<from the binary>
——k_SavePageInfoMarker<from the binary>
——k_SaveProcessingStatesMarker<from the binary>
——k_GenerateTextPhaseIIMarker<from the binary>
——k_GenerateTextPhaseIIIMarker<from the binary>
——_SortingLayer<from the binary>
——_SortingLayerID<from the binary>
——_SortingOrder<from the binary>
——OnPreRenderText<from the binary>
——m_currentAutoSizeMode<from the binary>

Functions 76

SignatureFlagsNativeParams
void Awake()—0x00
void OnEnable()—0x00
void OnDisable()—0x00
void OnDestroy()—0x00
void LoadFontAsset()—0x00
void UpdateEnvMapMatrix()—0x00
void SetMask()—0x00
void SetMaskCoordinates()—0x00
void SetMaskCoordinates()—0x00
void EnableMasking()—0x00
void DisableMasking()—0x00
void UpdateMask()—0x00
void GetMaterial()—0x00
void GetMaterials()—0x00
void SetSharedMaterial()—0x00
void GetSharedMaterials()—0x00
void SetSharedMaterials()—0x00
void SetOutlineThickness()—0x00
void SetFaceColor()—0x00
void SetOutlineColor()—0x00
void CreateMaterialInstance()—0x00
void SetShaderDepth()—0x00
void SetCulling()—0x00
void SetPerspectiveCorrection()—0x00
void SetArraySizes()—0x00
void ComputeMarginSize()—0x00
void OnDidApplyAnimationProperties()—0x00
void OnTransformParentChanged()—0x00
void OnRectTransformDimensionsChange()—0x00
void InternalUpdate()—0x00
void OnPreRenderObject()—0x00
void GenerateTextMesh()—0x00
void GetTextContainerLocalCorners()—0x00
void SetMeshFilters()—0x00
void SetActiveSubMeshes()—0x00
void SetActiveSubTextObjectRenderers()—0x00
void DestroySubMeshObjects()—0x00
void UpdateSubMeshSortingLayerID()—0x00
void UpdateSubMeshSortingOrder()—0x00
void GetCompoundBounds()—0x00
void UpdateSDFScale()—0x00
void get_sortingLayerID()—0x00
void set_sortingLayerID()—0x00
void get_sortingOrder()—0x00
void set_sortingOrder()—0x00
void get_autoSizeTextContainer()—0x00
void set_autoSizeTextContainer()—0x00
void get_textContainer()—0x00
void get_transform()—0x00
void get_renderer()—0x00
void get_mesh()—0x00
void get_meshFilter()—0x00
void get_maskType()—0x00
void set_maskType()—0x00
void SetMask()—0x00
void SetMask()—0x00
void SetVerticesDirty()—0x00
void SetLayoutDirty()—0x00
void SetMaterialDirty()—0x00
void SetAllDirty()—0x00
void Rebuild()—0x00
void UpdateMaterial()—0x00
void UpdateMeshPadding()—0x00
void ForceMeshUpdate()—0x00
void GetTextInfo()—0x00
void ClearMesh()—0x00
void add_OnPreRenderText()—0x00
void remove_OnPreRenderText()—0x00
void UpdateGeometry()—0x00
void UpdateVertexData()—0x00
void UpdateVertexData()—0x00
void UpdateFontAsset()—0x00
void CalculateLayoutInputHorizontal()—0x00
void CalculateLayoutInputVertical()—0x00
void .ctor()—0x00
void .cctor()—0x00