Class
Recoil
Members 23
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | aimIK | <from the binary> | |
| — | — | aimIKSolvedLast | <from the binary> | |
| — | — | handedness | <from the binary> | |
| — | — | twoHanded | <from the binary> | |
| — | — | recoilWeight | <from the binary> | |
| — | — | magnitudeRandom | <from the binary> | |
| — | — | rotationRandom | <from the binary> | |
| — | — | handRotationOffset | <from the binary> | |
| — | — | blendTime | <from the binary> | |
| — | — | offsets | <from the binary> | |
| — | — | rotationOffset | <from the binary> | |
| — | — | magnitudeMlp | <from the binary> | |
| — | — | endTime | <from the binary> | |
| — | — | handRotation | <from the binary> | |
| — | — | secondaryHandRelativeRotation | <from the binary> | |
| — | — | randomRotation | <from the binary> | |
| — | — | length | <from the binary> | |
| — | — | initiated | <from the binary> | |
| — | — | blendWeight | <from the binary> | |
| — | — | w | <from the binary> | |
| — | — | primaryHandRotation | <from the binary> | |
| — | — | handRotationsSet | <from the binary> | |
| — | — | aimIKAxis | <from the binary> |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_isFinished() | — | 0x00 | |
| void SetHandRotations() | — | 0x00 | |
| void Fire() | — | 0x00 | |
| void OnModifyOffset() | — | 0x00 | |
| void AfterFBBIK() | — | 0x00 | |
| void AfterAimIK() | — | 0x00 | |
| void get_primaryHandEffector() | — | 0x00 | |
| void get_secondaryHandEffector() | — | 0x00 | |
| void get_primaryHand() | — | 0x00 | |
| void get_secondaryHand() | — | 0x00 | |
| void OnDestroy() | — | 0x00 | |
| void .ctor() | — | 0x00 |