Zdexby TheHolyOneZ
18,277 classes
Class

Arm

RootMotion.FinalIK.IKSolverVR.Arm, FinalIK FinalIK.dll

Members 29

OffsetSizeNameTypeFlags
——target<from the binary>
——bendGoal<from the binary>
——positionWeight<from the binary>
——rotationWeight<from the binary>
——shoulderRotationMode<from the binary>
——shoulderRotationWeight<from the binary>
——shoulderTwistWeight<from the binary>
——bendGoalWeight<from the binary>
——swivelOffset<from the binary>
——wristToPalmAxis<from the binary>
——palmToThumbAxis<from the binary>
——armLengthMlp<from the binary>
——stretchCurve<from the binary>
——IKPosition<from the binary>
——IKRotation<from the binary>
——bendDirection<from the binary>
——handPositionOffset<from the binary>
——<position>k__BackingField<from the binary>
——<rotation>k__BackingField<from the binary>
——hasShoulder<from the binary>
——chestForwardAxis<from the binary>
——chestUpAxis<from the binary>
——chestRotation<from the binary>
——chestForward<from the binary>
——chestUp<from the binary>
——forearmRelToUpperArm<from the binary>
——upperArmBendAxis<from the binary>
——yawOffsetAngle<from the binary>
——pitchOffsetAngle<from the binary>

Functions 19

SignatureFlagsNativeParams
void get_position()—0x00
void set_position()—0x00
void get_rotation()—0x00
void set_rotation()—0x00
void get_shoulder()—0x00
void get_upperArm()—0x00
void get_forearm()—0x00
void get_hand()—0x00
void OnRead()—0x00
void PreSolve()—0x00
void ApplyOffsets()—0x00
void Stretching()—0x00
void Solve()—0x00
void ResetOffsets()—0x00
void Write()—0x00
void DamperValue()—0x00
void GetBendNormal()—0x00
void Visualize()—0x00
void .ctor()—0x00