Zdexby TheHolyOneZ
18,277 classes
Class

IKSolverFullBodyBiped

RootMotion.FinalIK.IKSolverFullBodyBiped, FinalIK FinalIK.dll

Members 6

OffsetSizeNameTypeFlags
——rootNode<from the binary>
——spineStiffness<from the binary>
——pullBodyVertical<from the binary>
——pullBodyHorizontal<from the binary>
——<pullBodyOffset>k__BackingField<from the binary>
——offset<from the binary>

Functions 46

SignatureFlagsNativeParams
void get_bodyEffector()—0x00
void get_leftShoulderEffector()—0x00
void get_rightShoulderEffector()—0x00
void get_leftThighEffector()—0x00
void get_rightThighEffector()—0x00
void get_leftHandEffector()—0x00
void get_rightHandEffector()—0x00
void get_leftFootEffector()—0x00
void get_rightFootEffector()—0x00
void get_leftArmChain()—0x00
void get_rightArmChain()—0x00
void get_leftLegChain()—0x00
void get_rightLegChain()—0x00
void get_leftArmMapping()—0x00
void get_rightArmMapping()—0x00
void get_leftLegMapping()—0x00
void get_rightLegMapping()—0x00
void get_headMapping()—0x00
void SetChainWeights()—0x00
void SetEffectorWeights()—0x00
void GetChain()—0x00
void GetChain()—0x00
void GetEffector()—0x00
void GetEndEffector()—0x00
void GetLimbMapping()—0x00
void GetLimbMapping()—0x00
void GetSpineMapping()—0x00
void GetHeadMapping()—0x00
void GetBendConstraint()—0x00
void IsValid()—0x00
void SetToReferences()—0x00
void DetectRootNodeBone()—0x00
void SetLimbOrientations()—0x00
void get_pullBodyOffset()—0x00
void set_pullBodyOffset()—0x00
void SetLimbOrientation()—0x00
void GetLeftClavicle()—0x00
void GetRightClavicle()—0x00
void Contains()—0x00
void ReadPose()—0x00
void PullBody()—0x00
void GetBodyOffset()—0x00
void GetHandBodyPull()—0x00
void ApplyBendConstraints()—0x00
void WritePose()—0x00
void .ctor()—0x00