Zdexby TheHolyOneZ
18,277 classes
Class

HitPoint

RootMotion.FinalIK.HitReaction.HitPoint, FinalIK FinalIK.dll

Members 10

OffsetSizeNameTypeFlags
——name<from the binary>
——collider<from the binary>
——crossFadeTime<from the binary>
——<crossFader>k__BackingField<from the binary>
——<timer>k__BackingField<from the binary>
——<force>k__BackingField<from the binary>
——<point>k__BackingField<from the binary>
——length<from the binary>
——crossFadeSpeed<from the binary>
——lastTime<from the binary>

Functions 15

SignatureFlagsNativeParams
void get_inProgress()—0x00
void get_crossFader()—0x00
void set_crossFader()—0x00
void get_timer()—0x00
void set_timer()—0x00
void get_force()—0x00
void set_force()—0x00
void get_point()—0x00
void set_point()—0x00
void Hit()—0x00
void Apply()—0x00
void GetLength()—0x00
void CrossFadeStart()—0x00
void OnApply()—0x00
void .ctor()—0x00