Zdexby TheHolyOneZ
18,277 classes
Class

AimIKJob

RootMotion.FinalIK.AimIKJob, FinalIK FinalIK.dll

Members 33

OffsetSizeNameTypeFlags
——_target<from the binary>
——_poleTarget<from the binary>
——_transform<from the binary>
——_IKPositionWeight<from the binary>
——_poleWeight<from the binary>
——_axisX<from the binary>
——_axisY<from the binary>
——_axisZ<from the binary>
——_poleAxisX<from the binary>
——_poleAxisY<from the binary>
——_poleAxisZ<from the binary>
——_clampWeight<from the binary>
——_clampSmoothing<from the binary>
——_maxIterations<from the binary>
——_tolerance<from the binary>
——_XY<from the binary>
——_useRotationLimits<from the binary>
——bones<from the binary>
——boneWeights<from the binary>
——lastLocalDirection<from the binary>
——step<from the binary>
——limitDefaultLocalRotationArray<from the binary>
——limitAxisArray<from the binary>
——hingeFlags<from the binary>
——hingeMinArray<from the binary>
——hingeMaxArray<from the binary>
——hingeUseLimitsArray<from the binary>
——hingeLastRotations<from the binary>
——hingeLastAngles<from the binary>
——angleFlags<from the binary>
——angleSecondaryAxisArray<from the binary>
——angleLimitArray<from the binary>
——angleTwistLimitArray<from the binary>

Functions 12

SignatureFlagsNativeParams
void Setup()—0x00
void SetUpRotationLimits()—0x00
void DisposeRotationLimits()—0x00
void ProcessRootMotion()—0x00
void ProcessAnimation()—0x00
void Update()—0x00
void RotateToTarget()—0x00
void GetAngle()—0x00
void GetClampedIKPosition()—0x00
void GetLocalDirection()—0x00
void GetPositionOffset()—0x00
void Dispose()—0x00