Zdexby TheHolyOneZ
18,277 classes
Class

RewiredStandaloneInputModule

Rewired.Integration.UnityUI.RewiredStandaloneInputModule, Assembly-CSharp Assembly-CSharp.dll

Members 35

OffsetSizeNameTypeFlags
——DEFAULT_ACTION_MOVE_HORIZONTAL<from the binary>
——DEFAULT_ACTION_MOVE_VERTICAL<from the binary>
——DEFAULT_ACTION_SUBMIT<from the binary>
——DEFAULT_ACTION_CANCEL<from the binary>
——rewiredInputManager<from the binary>
——useAllRewiredGamePlayers<from the binary>
——useRewiredSystemPlayer<from the binary>
——rewiredPlayerIds<from the binary>
——usePlayingPlayersOnly<from the binary>
——playerMice<from the binary>
——moveOneElementPerAxisPress<from the binary>
——setActionsById<from the binary>
——horizontalActionId<from the binary>
——verticalActionId<from the binary>
——submitActionId<from the binary>
——cancelActionId<from the binary>
——m_HorizontalAxis<from the binary>
——m_VerticalAxis<from the binary>
——m_SubmitButton<from the binary>
——m_CancelButton<from the binary>
——m_InputActionsPerSecond<from the binary>
——m_RepeatDelay<from the binary>
——m_allowMouseInput<from the binary>
——m_allowMouseInputIfTouchSupported<from the binary>
——m_allowTouchInput<from the binary>
——m_deselectIfBackgroundClicked<from the binary>
——m_deselectBeforeSelecting<from the binary>
——m_ForceModuleActive<from the binary>
——playerIds<from the binary>
——recompiling<from the binary>
——isTouchSupported<from the binary>
——m_PrevActionTime<from the binary>
——m_LastMoveVector<from the binary>
——m_ConsecutiveMoveCount<from the binary>
——m_HasFocus<from the binary>

Functions 91

SignatureFlagsNativeParams
void get_RewiredInputManager()—0x00
void set_RewiredInputManager()—0x00
void get_UseAllRewiredGamePlayers()—0x00
void set_UseAllRewiredGamePlayers()—0x00
void get_UseRewiredSystemPlayer()—0x00
void set_UseRewiredSystemPlayer()—0x00
void get_RewiredPlayerIds()—0x00
void set_RewiredPlayerIds()—0x00
void get_UsePlayingPlayersOnly()—0x00
void set_UsePlayingPlayersOnly()—0x00
void get_PlayerMice()—0x00
void set_PlayerMice()—0x00
void get_MoveOneElementPerAxisPress()—0x00
void set_MoveOneElementPerAxisPress()—0x00
void get_allowMouseInput()—0x00
void set_allowMouseInput()—0x00
void get_allowMouseInputIfTouchSupported()—0x00
void set_allowMouseInputIfTouchSupported()—0x00
void get_allowTouchInput()—0x00
void set_allowTouchInput()—0x00
void get_deselectIfBackgroundClicked()—0x00
void set_deselectIfBackgroundClicked()—0x00
void get_deselectBeforeSelecting()—0x00
void set_deselectBeforeSelecting()—0x00
void get_SetActionsById()—0x00
void set_SetActionsById()—0x00
void get_HorizontalActionId()—0x00
void set_HorizontalActionId()—0x00
void get_VerticalActionId()—0x00
void set_VerticalActionId()—0x00
void get_SubmitActionId()—0x00
void set_SubmitActionId()—0x00
void get_CancelActionId()—0x00
void set_CancelActionId()—0x00
void get_isMouseSupported()—0x00
void get_isTouchAllowed()—0x00
void get_allowActivationOnMobileDevice()—0x00
void set_allowActivationOnMobileDevice()—0x00
void get_forceModuleActive()—0x00
void set_forceModuleActive()—0x00
void get_inputActionsPerSecond()—0x00
void set_inputActionsPerSecond()—0x00
void get_repeatDelay()—0x00
void set_repeatDelay()—0x00
void get_horizontalAxis()—0x00
void set_horizontalAxis()—0x00
void get_verticalAxis()—0x00
void set_verticalAxis()—0x00
void get_submitButton()—0x00
void set_submitButton()—0x00
void get_cancelButton()—0x00
void set_cancelButton()—0x00
void .ctor()—0x00
void Awake()—0x00
void UpdateModule()—0x00
void IsModuleSupported()—0x00
void ShouldActivateModule()—0x00
void ActivateModule()—0x00
void DeactivateModule()—0x00
void Process()—0x00
void ProcessTouchEvents()—0x00
void ProcessTouchPress()—0x00
void SendSubmitEventToSelectedObject()—0x00
void GetRawMoveVector()—0x00
void SendMoveEventToSelectedObject()—0x00
void CheckButtonOrKeyMovement()—0x00
void ProcessMouseEvents()—0x00
void ProcessMouseEvent()—0x00
void SendUpdateEventToSelectedObject()—0x00
void ProcessMousePress()—0x00
void HandleMouseTouchDeselectionOnSelectionChanged()—0x00
void OnApplicationFocus()—0x00
void ShouldIgnoreEventsOnNoFocus()—0x00
void OnDestroy()—0x00
void IsDefaultPlayer()—0x00
void InitializeRewired()—0x00
void SetupRewiredVars()—0x00
void SetUpRewiredPlayerMice()—0x00
void SetUpRewiredActions()—0x00
void GetButton()—0x00
void GetButtonDown()—0x00
void GetNegativeButton()—0x00
void GetNegativeButtonDown()—0x00
void GetAxis()—0x00
void CheckEditorRecompile()—0x00
void OnEditorRecompile()—0x00
void ClearRewiredVars()—0x00
void DidAnyMouseMove()—0x00
void GetMouseButtonDownOnAnyMouse()—0x00
void OnRewiredInitialized()—0x00
void OnRewiredShutDown()—0x00