Zdexby TheHolyOneZ
18,277 classes
Class

PlayerPointerEventData

Rewired.Integration.UnityUI.PlayerPointerEventData, Assembly-CSharp Assembly-CSharp.dll

Members 6

OffsetSizeNameTypeFlags
——<playerId>k__BackingField<from the binary>
——<inputSourceIndex>k__BackingField<from the binary>
——<mouseSource>k__BackingField<from the binary>
——<touchSource>k__BackingField<from the binary>
——<sourceType>k__BackingField<from the binary>
——<buttonIndex>k__BackingField<from the binary>

Functions 14

SignatureFlagsNativeParams
void get_playerId()—0x00
void set_playerId()—0x00
void get_inputSourceIndex()—0x00
void set_inputSourceIndex()—0x00
void get_mouseSource()—0x00
void set_mouseSource()—0x00
void get_touchSource()—0x00
void set_touchSource()—0x00
void get_sourceType()—0x00
void set_sourceType()—0x00
void get_buttonIndex()—0x00
void set_buttonIndex()—0x00
void .ctor()—0x00
void ToString()—0x00