Zdexby TheHolyOneZ
18,277 classes
Class

GamepadTemplate

Rewired.GamepadTemplate, RewiredAssembly RewiredAssembly.dll

Members 40

OffsetSizeNameTypeFlags
——typeGuid<from the binary>
——elementId_leftStickX<from the binary>
——elementId_leftStickY<from the binary>
——elementId_rightStickX<from the binary>
——elementId_rightStickY<from the binary>
——elementId_actionBottomRow1<from the binary>
——elementId_a<from the binary>
——elementId_actionBottomRow2<from the binary>
——elementId_b<from the binary>
——elementId_actionBottomRow3<from the binary>
——elementId_c<from the binary>
——elementId_actionTopRow1<from the binary>
——elementId_x<from the binary>
——elementId_actionTopRow2<from the binary>
——elementId_y<from the binary>
——elementId_actionTopRow3<from the binary>
——elementId_z<from the binary>
——elementId_leftShoulder1<from the binary>
——elementId_leftBumper<from the binary>
——elementId_leftShoulder2<from the binary>
——elementId_leftTrigger<from the binary>
——elementId_rightShoulder1<from the binary>
——elementId_rightBumper<from the binary>
——elementId_rightShoulder2<from the binary>
——elementId_rightTrigger<from the binary>
——elementId_center1<from the binary>
——elementId_back<from the binary>
——elementId_center2<from the binary>
——elementId_start<from the binary>
——elementId_center3<from the binary>
——elementId_guide<from the binary>
——elementId_leftStickButton<from the binary>
——elementId_rightStickButton<from the binary>
——elementId_dPadUp<from the binary>
——elementId_dPadRight<from the binary>
——elementId_dPadDown<from the binary>
——elementId_dPadLeft<from the binary>
——elementId_leftStick<from the binary>
——elementId_rightStick<from the binary>
——elementId_dPad<from the binary>

Functions 31

SignatureFlagsNativeParams
void Rewired.IGamepadTemplate.get_actionBottomRow1()—0x00
void Rewired.IGamepadTemplate.get_a()—0x00
void Rewired.IGamepadTemplate.get_actionBottomRow2()—0x00
void Rewired.IGamepadTemplate.get_b()—0x00
void Rewired.IGamepadTemplate.get_actionBottomRow3()—0x00
void Rewired.IGamepadTemplate.get_c()—0x00
void Rewired.IGamepadTemplate.get_actionTopRow1()—0x00
void Rewired.IGamepadTemplate.get_x()—0x00
void Rewired.IGamepadTemplate.get_actionTopRow2()—0x00
void Rewired.IGamepadTemplate.get_y()—0x00
void Rewired.IGamepadTemplate.get_actionTopRow3()—0x00
void Rewired.IGamepadTemplate.get_z()—0x00
void Rewired.IGamepadTemplate.get_leftShoulder1()—0x00
void Rewired.IGamepadTemplate.get_leftBumper()—0x00
void Rewired.IGamepadTemplate.get_leftShoulder2()—0x00
void Rewired.IGamepadTemplate.get_leftTrigger()—0x00
void Rewired.IGamepadTemplate.get_rightShoulder1()—0x00
void Rewired.IGamepadTemplate.get_rightBumper()—0x00
void Rewired.IGamepadTemplate.get_rightShoulder2()—0x00
void Rewired.IGamepadTemplate.get_rightTrigger()—0x00
void Rewired.IGamepadTemplate.get_center1()—0x00
void Rewired.IGamepadTemplate.get_back()—0x00
void Rewired.IGamepadTemplate.get_center2()—0x00
void Rewired.IGamepadTemplate.get_start()—0x00
void Rewired.IGamepadTemplate.get_center3()—0x00
void Rewired.IGamepadTemplate.get_guide()—0x00
void Rewired.IGamepadTemplate.get_leftStick()—0x00
void Rewired.IGamepadTemplate.get_rightStick()—0x00
void Rewired.IGamepadTemplate.get_dPad()—0x00
void .ctor()—0x00
void .cctor()—0x00