| void get_ValidatingStreamVersion() | | — | 0x00 |
| void set_ValidatingStreamVersion() | | — | 0x00 |
| void get_FollowTargetAttachment() | | — | 0x00 |
| void set_FollowTargetAttachment() | | — | 0x00 |
| void get_LookAtTargetAttachment() | | — | 0x00 |
| void set_LookAtTargetAttachment() | | — | 0x00 |
| void GetMaxDampTime() | | — | 0x00 |
| void DetachedFollowTargetDamp() | | — | 0x00 |
| void DetachedFollowTargetDamp() | | — | 0x00 |
| void DetachedFollowTargetDamp() | | — | 0x00 |
| void DetachedLookAtTargetDamp() | | — | 0x00 |
| void DetachedLookAtTargetDamp() | | — | 0x00 |
| void DetachedLookAtTargetDamp() | | — | 0x00 |
| void AddExtension() | | — | 0x00 |
| void RemoveExtension() | | — | 0x00 |
| void InvokePostPipelineStageCallback() | | — | 0x00 |
| void InvokePrePipelineMutateCameraStateCallback() | | — | 0x00 |
| void InvokeOnTransitionInExtensions() | | — | 0x00 |
| void get_Name() | | — | 0x00 |
| void get_Description() | | — | 0x00 |
| void get_Priority() | | — | 0x00 |
| void set_Priority() | | — | 0x00 |
| void ApplyPositionBlendMethod() | | — | 0x00 |
| void get_VirtualCameraGameObject() | | — | 0x00 |
| void get_IsValid() | | — | 0x00 |
| void get_State() | | — | 0x00 |
| void get_ParentCamera() | | — | 0x00 |
| void IsLiveChild() | | — | 0x00 |
| void get_LookAt() | | — | 0x00 |
| void set_LookAt() | | — | 0x00 |
| void get_Follow() | | — | 0x00 |
| void set_Follow() | | — | 0x00 |
| void get_PreviousStateIsValid() | | — | 0x00 |
| void set_PreviousStateIsValid() | | — | 0x00 |
| void UpdateCameraState() | | — | 0x00 |
| void InternalUpdateCameraState() | | — | 0x00 |
| void OnTransitionFromCamera() | | — | 0x00 |
| void OnDestroy() | | — | 0x00 |
| void OnTransformParentChanged() | | — | 0x00 |
| void Start() | | — | 0x00 |
| void EnsureStarted() | | — | 0x00 |
| void GetInputAxisProvider() | | — | 0x00 |
| void OnValidate() | | — | 0x00 |
| void OnEnable() | | — | 0x00 |
| void OnDisable() | | — | 0x00 |
| void Update() | | — | 0x00 |
| void UpdateSlaveStatus() | | — | 0x00 |
| void ResolveLookAt() | | — | 0x00 |
| void ResolveFollow() | | — | 0x00 |
| void UpdateVcamPoolStatus() | | — | 0x00 |
| void MoveToTopOfPrioritySubqueue() | | — | 0x00 |
| void OnTargetObjectWarped() | | — | 0x00 |
| void ForceCameraPosition() | | — | 0x00 |
| void CreateBlend() | | — | 0x00 |
| void PullStateFromVirtualCamera() | | — | 0x00 |
| void .ctor() | | — | 0x00 |