Zdexby TheHolyOneZ
18,277 classes
Class

BonneteauController

BonneteauController, MinigameAssembly MinigameAssembly.dll

Members 16

OffsetSizeNameTypeFlags
——_anchors<from the binary>
——_cans<from the binary>
——_cochonet<from the binary>
——_state<from the binary>
——_woosh<from the binary>
——_impact<from the binary>
——_moves<from the binary>
——_turns<from the binary>
——_durationCurve<from the binary>
——_swapCochonetOrientCurveGiver<from the binary>
——_swapCochonetOrientCurveGetter<from the binary>
——_moveDuration<from the binary>
——_displacementAmount<from the binary>
——_resultDisplacementAmount<from the binary>
——_swapCochonetCanAngle<from the binary>
——_showingResults<from the binary>

Functions 14

SignatureFlagsNativeParams
void OnManagedInit()—0x00
void StartBonneteau()—0x00
void StartBonneteau()—0x00
void ShowResults()—0x00
void HideResults()—0x00
void ShuffleCochonet()—0x00
void BonneteauCoroutine()—0x00
void ApplyMove()—0x00
void GetCan()—0x00
void GetAnchor()—0x00
void GetMoveDuration()—0x00
void CalculateBasePosition()—0x00
void OnValidate()—0x00
void .ctor()—0x00