Members 7
| Offset | Size | Name | Type | Flags |
|---|
| — | — | _controller | <from the binary> | |
| — | — | _context | <from the binary> | |
| — | — | _brain | <from the binary> | |
| — | — | _nextBubbleForced | <from the binary> | |
| — | — | _currentScene | <from the binary> | |
| — | — | _onlyText | <from the binary> | |
| — | — | _currentBubbleIsValidated | <from the binary> | |
Functions 12
| Signature | Flags | Native | Params |
|---|
| void get_IsGameplayState() | | — | 0x00 |
| void ApplyStateOverride() | | — | 0x00 |
| void Init() | | — | 0x00 |
| void Execute() | | — | 0x00 |
| void DoBubble() | | — | 0x00 |
| void GetKarmaColor() | | — | 0x00 |
| void ProposeExit() | | — | 0x00 |
| void PlayChoice() | | — | 0x00 |
| void OnStateEnded() | | — | 0x00 |
| void Setup() | | — | 0x00 |
| void .ctor() | | — | 0x00 |
| void <>n__0() | | — | 0x00 |