Zdexby TheHolyOneZ
18,277 classes
Class

AudioHandleReference

BlueEyes.Audio.AudioHandleReference, AudioAssembly AudioAssembly.dll

Members 13

OffsetSizeNameTypeFlags
——AUDIO_CHANNEL_COUNT<from the binary>
——_id<from the binary>
——_tempHandle<from the binary>
——_source<from the binary>
——_currentDescriptor<from the binary>
——_soundCoroutine<from the binary>
——_currentPlayId<from the binary>
——_fadeTween<from the binary>
——_stopedCallback<from the binary>
——_volumeStack<from the binary>
——_pitchStack<from the binary>
——_onAudioFinished<from the binary>
——_onAudioEnd<from the binary>

Functions 24

SignatureFlagsNativeParams
void get_Source()—0x00
void get_SourcePosition()—0x00
void .ctor()—0x00
void .ctor()—0x00
void Play()—0x00
void Play()—0x00
void SetupAudioSource()—0x00
void StopInternal()—0x00
void Free()—0x00
void OnAudioFinished()—0x00
void OnAudioStop()—0x00
void OnLoadingStarted()—0x00
void OnFadeOutEnded()—0x00
void Stop()—0x00
void OnFinish()—0x00
void OnEnd()—0x00
void IsPlaying()—0x00
void GenerateHandle()—0x00
void FadeIn()—0x00
void CleanFade()—0x00
void SetVolumeMultiplicative()—0x00
void SetPitchMultiplicative()—0x00
void <StopInternal>b__24_0()—0x00
void <FadeIn>b__35_0()—0x00