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118,319 functions in WorldStateAssembly.dll
- .ctorCharacterSeenWSC
- .ctorCurrentBorderReachedWSC
- .ctorCurrentBubbleWSC
- .ctorDistanceRemainingWSC
- .ctorJNDFWSC
- .ctorLastBubbleSeenWSC
- .ctorPreviousBorderExitWSC
- .ctorPreviousBubbleTypeWSC
- .ctorPreviousRunResultWSC
- .ctorRandomWSC
- .ctorRunIDWSC
- .ctorStoryActWSC
- .ctorTagWSC
- .ctorWorldGaugeHigherWSC
- .ctorWorldGaugeWSC
- .ctorWorldState
- .ctorWorldStateCondition
- .ctorWorldStateDependantObject
- .ctorWorldStateDependantObjectGroup
- <IsConditionValid>b__3_0CharacterSeenWSC
- <IsConditionValid>b__3_0LastBubbleSeenWSC
- <IsConditionValid>b__3_1CharacterSeenWSC
- GetBorderExitResultByTagPreviousBorderExitWSC
- GetDebugLabelLastBubbleSeenWSC
- GetWorldActByContextStoryActWSC
- IsConditionValidCharacterSeenWSC
- IsConditionValidCurrentBorderReachedWSC
- IsConditionValidCurrentBubbleWSC
- IsConditionValidDistanceRemainingWSC
- IsConditionValidJNDFWSC
- IsConditionValidLastBubbleSeenWSC
- IsConditionValidPreviousBorderExitWSC
- IsConditionValidPreviousBubbleTypeWSC
- IsConditionValidPreviousRunResultWSC
- IsConditionValidRandomWSC
- IsConditionValidRunIDWSC
- IsConditionValidStoryActWSC
- IsConditionValidTagWSC
- IsConditionValidWorldGaugeHigherWSC
- IsConditionValidWorldGaugeWSC
- IsConditionValidWorldState
- IsConditionValidWorldStateCondition
- OnManagedDisableWorldStateDependantObject
- OnManagedDisableWorldStateDependantObjectGroup
- OnManagedEnableWorldStateDependantObject
- OnManagedEnableWorldStateDependantObjectGroup
- ResolveWorldStateDependantObject
- SetStateWorldStateDependantObject
- UnregisterWorldStateDependantObject
- UnregisterWorldStateDependantObjectGroup
- UpdateStateWorldStateDependantObject
- UpdateStateWorldStateDependantObject
- UpdateStateWorldStateDependantObjectGroup
- UpdateStateWorldStateDependantObjectGroup
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