Struct BitRegion : ValueType : Object Path C++ Link UnityEngine.InputSystem.Utilities.MemoryHelpers.BitRegion, Unity.InputSystem 0x0008 (8 B) Unity.InputSystem.dll 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04bitOffsetuintPublic0x00040x04sizeInBitsuintPublic Functions 4 SignatureFlagsNativeParamsbool get_isEmpty()Public+1 flags0x1d78da00x01void .ctor(uint bitOffset, uint sizeInBits)Public+1 flags0xaa1f800x04void .ctor(uint byteOffset, uint bitOffset, uint sizeInBits)Public+1 flags0x1d78d900x04BitRegion Overlap(const BitRegion& other)Public0x1d78ce00x08 Used by 8types with a member, parameter or interface of this type BitRegion[]EmptyInternalEnumerator`1ICollection`1IList`1InternalEnumerator`1IReadOnlyList`1MemoryHelpersStateChangeMonitorsForDevice // UnityEngine.InputSystem.Utilities.MemoryHelpers.BitRegion, Unity.InputSystem // size 0x0008 (8) struct BitRegion : public ValueType { public: uint bitOffset; // 0x0000(0x04) Public uint sizeInBits; // 0x0004(0x04) Public bool get_isEmpty(); // 0x1d78da0 [Public SpecialName] void .ctor(uint bitOffset, uint sizeInBits); // 0xaa1f80 [Public SpecialName] void .ctor(uint byteOffset, uint bitOffset, uint sizeInBits); // 0x1d78d90 [Public SpecialName] BitRegion Overlap(BitRegion other); // 0x1d78ce0 [Public] };