Zdexby TheHolyOneZ
6,808 structs
Struct

StateChangeMonitorsForDevice

: ValueType : Object
UnityEngine.InputSystem.InputManager.StateChangeMonitorsForDevice, Unity.InputSystem 0x0038 (56 B) Unity.InputSystem.dll
0x00x0038

Members 5

OffsetSizeNameTypeFlags
0x08memoryRegionsBitRegion[]Public
0x08listenersStateChangeMonitorListener[]Public
0x20signalledDynamicBitfieldPublic
0x01needToUpdateOrderingOfMonitorsboolPublic
0x01needToCompactArraysboolPublic
0x00320x06unreflected bytes to end of StateChangeMonitorsForDevice

Functions 7

SignatureFlagsNativeParams
int get_count()Public+1 flags0x04
void Add(InputControl control, IInputStateChangeMonitor monitor, long monitorIndex, uint groupIndex)Public0x08
void Remove(IInputStateChangeMonitor monitor, long monitorIndex, bool deferRemoval)Public0x08
void Clear()Public0x00
void CompactArrays()Public0x00
void RemoveAt(int i)Private0x04
void SortMonitorsByIndex()Public0x00

Used by 7

types with a member, parameter or interface of this type