Zdexby TheHolyOneZ
18,277 classes
Class

TerrainData

VisualDesignCafe.Rendering.Nature.TerrainData, VisualDesignCafe.Rendering.Nature VisualDesignCafe.Rendering.Nature.dll

Members 37

OffsetSizeNameTypeFlags
——<Density>k__BackingField<from the binary>
——<LocalBounds>k__BackingField<from the binary>
——<Position>k__BackingField<from the binary>
——<Size>k__BackingField<from the binary>
——<DetailResolution>k__BackingField<from the binary>
——<DetailPrototypes>k__BackingField<from the binary>
——<Detailmaps>k__BackingField<from the binary>
——<PreviousDetailmaps>k__BackingField<from the binary>
——<HeightmapResolution>k__BackingField<from the binary>
——<Heights>k__BackingField<from the binary>
——<PreviousHeights>k__BackingField<from the binary>
——<HeightmapScale>k__BackingField<from the binary>
——<GrassBillboardMaterial>k__BackingField<from the binary>
——<AlphamapResolution>k__BackingField<from the binary>
——<Alphamaps>k__BackingField<from the binary>
——<PreviousAlphamaps>k__BackingField<from the binary>
——<RequiresRebuild>k__BackingField<from the binary>
——<PrototypesChanged>k__BackingField<from the binary>
——<AlphamapsVersion>k__BackingField<from the binary>
——<HeightmapVersion>k__BackingField<from the binary>
——<DetailmapsVersion>k__BackingField<from the binary>
——<IsDisposed>k__BackingField<from the binary>
——Terrain<from the binary>
——Streamer<from the binary>
——Surface<from the binary>
——Modifications<from the binary>
——HeightmapTexelSize<from the binary>
——_alphamapsHashes<from the binary>
——_alphamapsLock<from the binary>
——_heightsLock<from the binary>
——_detailTexturesLock<from the binary>
——_multiThreaded<from the binary>
——_settings<from the binary>
——_allLayers<from the binary>
——_onReceivedDetailmap<from the binary>
——_onReceivedHeightmap<from the binary>
——_onReceivedAlphamap<from the binary>

Functions 66

SignatureFlagsNativeParams
void get_Density()—0x00
void set_Density()—0x00
void get_LocalBounds()—0x00
void set_LocalBounds()—0x00
void get_Position()—0x00
void set_Position()—0x00
void get_Size()—0x00
void set_Size()—0x00
void get_DetailResolution()—0x00
void set_DetailResolution()—0x00
void get_DetailPrototypes()—0x00
void set_DetailPrototypes()—0x00
void get_Detailmaps()—0x00
void set_Detailmaps()—0x00
void get_PreviousDetailmaps()—0x00
void set_PreviousDetailmaps()—0x00
void get_HeightmapResolution()—0x00
void set_HeightmapResolution()—0x00
void get_Heights()—0x00
void set_Heights()—0x00
void get_PreviousHeights()—0x00
void set_PreviousHeights()—0x00
void get_HeightmapScale()—0x00
void set_HeightmapScale()—0x00
void get_GrassBillboardMaterial()—0x00
void set_GrassBillboardMaterial()—0x00
void get_AlphamapResolution()—0x00
void set_AlphamapResolution()—0x00
void get_Alphamaps()—0x00
void set_Alphamaps()—0x00
void get_PreviousAlphamaps()—0x00
void set_PreviousAlphamaps()—0x00
void get_RequiresRebuild()—0x00
void set_RequiresRebuild()—0x00
void get_PrototypesChanged()—0x00
void set_PrototypesChanged()—0x00
void get_AlphamapsVersion()—0x00
void set_AlphamapsVersion()—0x00
void get_HeightmapVersion()—0x00
void set_HeightmapVersion()—0x00
void get_DetailmapsVersion()—0x00
void set_DetailmapsVersion()—0x00
void get_IsDisposed()—0x00
void set_IsDisposed()—0x00
void .ctor()—0x00
void GetDetailmap()—0x00
void RequestAlphamap()—0x00
void RequestSupportedLayers()—0x00
void RequestDetailmap()—0x00
void RequestHeightmap()—0x00
void OnReceivedAlphamap()—0x00
void OnReceivedDetailmap()—0x00
void OnReceivedHeightmap()—0x00
void Dispose()—0x00
void RefreshMeshGenerator()—0x00
void DontRebuild()—0x00
void Refresh()—0x00
void RefreshBounds()—0x00
void RefreshHeightmap()—0x00
void RefreshTerrainSettings()—0x00
void RefreshPrototypes()—0x00
void RefreshDetailmaps()—0x00
void RefreshAlphamaps()—0x00
void AlphamapsChanged()—0x00
void CopyDetailTextureFrom()—0x00
void ShouldRefresh()—0x00