Zdexby TheHolyOneZ
18,277 classes
Class

InstanceIndirectRenderer

VisualDesignCafe.Rendering.InstanceIndirectRenderer, VisualDesignCafe.Rendering.Nature VisualDesignCafe.Rendering.Nature.dll

Members 34

OffsetSizeNameTypeFlags
——_maxComputeBufferInputsCompute<from the binary>
——Disposed<from the binary>
——Finalize<from the binary>
——<Source>k__BackingField<from the binary>
——<RenderSettings>k__BackingField<from the binary>
——DensityCascades<from the binary>
——_argBuffer<from the binary>
——_argBufferSplit<from the binary>
——_positionBuffer<from the binary>
——_properties<from the binary>
——_shadowProperties<from the binary>
——_args<from the binary>
——_bounds<from the binary>
——_frameCounter<from the binary>
——_frameOffset<from the binary>
——_lock<from the binary>
——_lockOwner<from the binary>
——_buffers<from the binary>
——_gpuBatcher<from the binary>
——_gpuBatchSize<from the binary>
——_deferredActions<from the binary>
——_computeBufferPool<from the binary>
——_addedBuffers<from the binary>
——_totalInstanceCount<from the binary>
——_totalBuffersAllocated<from the binary>
——_totalBuffersReleased<from the binary>
——_isDisposed<from the binary>
——_isFinalizedOnMainThread<from the binary>
——_buffersAreDirty<from the binary>
——_buffersAreDirtyLock<from the binary>
——_cachedCameraPosition<from the binary>
——_isInitialized<from the binary>
——_hasFence<from the binary>
——_fence<from the binary>

Functions 42

SignatureFlagsNativeParams
void add_Disposed()—0x00
void remove_Disposed()—0x00
void add_Finalize()—0x00
void remove_Finalize()—0x00
void get_Source()—0x00
void set_Source()—0x00
void get_RenderSettings()—0x00
void .ctor()—0x00
void Refresh()—0x00
void SetDirty()—0x00
void Dispose()—0x00
void SetFrame()—0x00
void DispatchComputeShaders()—0x00
void Add()—0x00
void Add()—0x00
void Remove()—0x00
void Remove()—0x00
void Remove()—0x00
void Render()—0x00
void Initialize()—0x00
void Render()—0x00
void GetArgBuffer()—0x00
void GetArgBufferSplit()—0x00
void SetArgBufferData()—0x00
void GetPropertyBlock()—0x00
void GetShadowPropertyBlock()—0x00
void Alloc()—0x00
void Free()—0x00
void FinalizeOnMainThread()—0x00
void InvokeDeferredActions()—0x00
void Add()—0x00
void Add()—0x00
void Batch()—0x00
void MaterialSupportsFade()—0x00
void CanControlFade()—0x00
void CalculateAndApplyFade()—0x00
void CalculateFade()—0x00
void GetShadowDistance()—0x00
void IsSplitEnabled()—0x00
void SetBatchSize()—0x00
void BeginProfilerSample()—0x00
void EndProfilerSample()—0x00