Zdexby TheHolyOneZ
18,277 classes
Class

Config

VLB.Config, Assembly-CSharp-firstpass Assembly-CSharp-firstpass.dll

Members 21

OffsetSizeNameTypeFlags
——geometryOverrideLayer<from the binary>
——geometryLayerID<from the binary>
——geometryTag<from the binary>
——geometryRenderQueue<from the binary>
——renderPipeline<from the binary>
——forceSinglePass<from the binary>
——renderingMode<from the binary>
——beamShader1Pass<from the binary>
——beamShader2Pass<from the binary>
——sharedMeshSides<from the binary>
——sharedMeshSegments<from the binary>
——globalNoiseScale<from the binary>
——globalNoiseVelocity<from the binary>
——fadeOutCameraTag<from the binary>
——noise3DData<from the binary>
——noise3DSize<from the binary>
——dustParticlesPrefab<from the binary>
——pluginVersion<from the binary>
——m_CachedFadeOutCamera<from the binary>
——kAssetName<from the binary>
——m_Instance<from the binary>

Functions 16

SignatureFlagsNativeParams
void get_actualRenderingMode()—0x00
void get_useSinglePassShader()—0x00
void get_beamShader()—0x00
void get_globalNoiseParam()—0x00
void get_fadeOutCameraTransform()—0x00
void ForceUpdateFadeOutCamera()—0x00
void OnStartup()—0x00
void OnRenderPipelineChanged()—0x00
void Reset()—0x00
void NewVolumetricDustParticles()—0x00
void OnEnable()—0x00
void HandleBackwardCompatibility()—0x00
void get_Instance()—0x00
void GetInstance()—0x00
void .ctor()—0x00
void .cctor()—0x00