Zdexby TheHolyOneZ
18,277 classes
Class

CrossPlatformInputManager

UnityStandardAssets.CrossPlatformInput.CrossPlatformInputManager, StandardAssetsAssembly StandardAssetsAssembly.dll

Members 3

OffsetSizeNameTypeFlags
——activeInput<from the binary>
——s_TouchInput<from the binary>
——s_HardwareInput<from the binary>

Functions 25

SignatureFlagsNativeParams
void .cctor()—0x00
void SwitchActiveInputMethod()—0x00
void AxisExists()—0x00
void ButtonExists()—0x00
void RegisterVirtualAxis()—0x00
void RegisterVirtualButton()—0x00
void UnRegisterVirtualAxis()—0x00
void UnRegisterVirtualButton()—0x00
void VirtualAxisReference()—0x00
void GetAxis()—0x00
void GetAxisRaw()—0x00
void GetAxis()—0x00
void GetButton()—0x00
void GetButtonDown()—0x00
void GetButtonUp()—0x00
void SetButtonDown()—0x00
void SetButtonUp()—0x00
void SetAxisPositive()—0x00
void SetAxisNegative()—0x00
void SetAxisZero()—0x00
void SetAxis()—0x00
void get_mousePosition()—0x00
void SetVirtualMousePositionX()—0x00
void SetVirtualMousePositionY()—0x00
void SetVirtualMousePositionZ()—0x00