Zdexby TheHolyOneZ
18,277 classes
Class

RTHandle

UnityEngine.Rendering.RTHandle, Unity.RenderPipelines.Core.Runtime Unity.RenderPipelines.Core.Runtime.dll

Members 12

OffsetSizeNameTypeFlags
——m_Owner<from the binary>
——m_RT<from the binary>
——m_ExternalTexture<from the binary>
——m_NameID<from the binary>
——m_EnableMSAA<from the binary>
——m_EnableRandomWrite<from the binary>
——m_EnableHWDynamicScale<from the binary>
——m_Name<from the binary>
——<scaleFactor>k__BackingField<from the binary>
——scaleFunc<from the binary>
——<useScaling>k__BackingField<from the binary>
——<referenceSize>k__BackingField<from the binary>

Functions 23

SignatureFlagsNativeParams
void get_scaleFactor()—0x00
void set_scaleFactor()—0x00
void get_useScaling()—0x00
void set_useScaling()—0x00
void get_referenceSize()—0x00
void set_referenceSize()—0x00
void get_rtHandleProperties()—0x00
void get_rt()—0x00
void get_nameID()—0x00
void get_name()—0x00
void get_isMSAAEnabled()—0x00
void .ctor()—0x00
void op_Implicit()—0x00
void op_Implicit()—0x00
void op_Implicit()—0x00
void SetRenderTexture()—0x00
void SetTexture()—0x00
void SetTexture()—0x00
void Release()—0x00
void GetScaledSize()—0x00
void SwitchToFastMemory()—0x00
void CopyToFastMemory()—0x00
void SwitchOutFastMemory()—0x00