Zdexby TheHolyOneZ
18,277 classes
Class

PostProcessManager

UnityEngine.Rendering.PostProcessing.PostProcessManager, Unity.Postprocessing.Runtime Unity.Postprocessing.Runtime.dll

Members 8

OffsetSizeNameTypeFlags
——s_Instance<from the binary>
——k_MaxLayerCount<from the binary>
——m_SortedVolumes<from the binary>
——m_Volumes<from the binary>
——m_SortNeeded<from the binary>
——m_BaseSettings<from the binary>
——m_TempColliders<from the binary>
——settingsTypes<from the binary>

Functions 19

SignatureFlagsNativeParams
void get_instance()—0x00
void .ctor()—0x00
void CleanBaseTypes()—0x00
void ReloadBaseTypes()—0x00
void GetActiveVolumes()—0x00
void GetHighestPriorityVolume()—0x00
void GetHighestPriorityVolume()—0x00
void QuickVolume()—0x00
void SetLayerDirty()—0x00
void UpdateVolumeLayer()—0x00
void Register()—0x00
void Register()—0x00
void Unregister()—0x00
void Unregister()—0x00
void ReplaceData()—0x00
void UpdateSettings()—0x00
void GrabVolumes()—0x00
void SortByPriority()—0x00
void IsVolumeRenderedByCamera()—0x00