| void UnityEngine.Rendering.HighDefinition.IVersionable<UnityEngine.Rendering.HighDefinition.HDProbe.Version>.get_version() | | — | 0x00 |
| void UnityEngine.Rendering.HighDefinition.IVersionable<UnityEngine.Rendering.HighDefinition.HDProbe.Version>.set_version() | | — | 0x00 |
| void get_requiresRealtimeUpdate() | | — | 0x00 |
| void HasValidRenderedData() | | — | 0x00 |
| void get_bakedTexture() | | — | 0x00 |
| void set_bakedTexture() | | — | 0x00 |
| void get_customTexture() | | — | 0x00 |
| void set_customTexture() | | — | 0x00 |
| void get_realtimeTexture() | | — | 0x00 |
| void set_realtimeTexture() | | — | 0x00 |
| void get_realtimeDepthTexture() | | — | 0x00 |
| void set_realtimeDepthTexture() | | — | 0x00 |
| void get_realtimeTextureRTH() | | — | 0x00 |
| void get_realtimeDepthTextureRTH() | | — | 0x00 |
| void get_texture() | | — | 0x00 |
| void GetTexture() | | — | 0x00 |
| void SetTexture() | | — | 0x00 |
| void SetDepthTexture() | | — | 0x00 |
| void get_bakedRenderData() | | — | 0x00 |
| void set_bakedRenderData() | | — | 0x00 |
| void get_customRenderData() | | — | 0x00 |
| void set_customRenderData() | | — | 0x00 |
| void get_realtimeRenderData() | | — | 0x00 |
| void set_realtimeRenderData() | | — | 0x00 |
| void get_renderData() | | — | 0x00 |
| void GetRenderData() | | — | 0x00 |
| void SetRenderData() | | — | 0x00 |
| void get_type() | | — | 0x00 |
| void set_type() | | — | 0x00 |
| void get_mode() | | — | 0x00 |
| void set_mode() | | — | 0x00 |
| void get_realtimeMode() | | — | 0x00 |
| void set_realtimeMode() | | — | 0x00 |
| void get_resolution() | | — | 0x00 |
| void get_lightLayers() | | — | 0x00 |
| void set_lightLayers() | | — | 0x00 |
| void get_lightLayersAsUInt() | | — | 0x00 |
| void get_multiplier() | | — | 0x00 |
| void set_multiplier() | | — | 0x00 |
| void get_weight() | | — | 0x00 |
| void set_weight() | | — | 0x00 |
| void get_fadeDistance() | | — | 0x00 |
| void set_fadeDistance() | | — | 0x00 |
| void get_rangeCompressionFactor() | | — | 0x00 |
| void set_rangeCompressionFactor() | | — | 0x00 |
| void get_proxyVolume() | | — | 0x00 |
| void set_proxyVolume() | | — | 0x00 |
| void get_useInfluenceVolumeAsProxyVolume() | | — | 0x00 |
| void get_isProjectionInfinite() | | — | 0x00 |
| void get_influenceVolume() | | — | 0x00 |
| void set_influenceVolume() | | — | 0x00 |
| void get_frameSettings() | | — | 0x00 |
| void get_frameSettingsOverrideMask() | | — | 0x00 |
| void get_proxyExtents() | | — | 0x00 |
| void get_boundingSphere() | | — | 0x00 |
| void get_bounds() | | — | 0x00 |
| void get_settingsRaw() | | — | 0x00 |
| void get_settings() | | — | 0x00 |
| void get_influenceToWorld() | | — | 0x00 |
| void get_influenceExtents() | | — | 0x00 |
| void get_proxyToWorld() | | — | 0x00 |
| void get_wasRenderedAfterOnEnable() | | — | 0x00 |
| void set_wasRenderedAfterOnEnable() | | — | 0x00 |
| void get_hasEverRendered() | | — | 0x00 |
| void set_hasEverRendered() | | — | 0x00 |
| void SetIsRendered() | | — | 0x00 |
| void PrepareCulling() | | — | 0x00 |
| void RequestRenderNextUpdate() | | — | 0x00 |
| void ForceRenderingNextUpdate() | | — | 0x00 |
| void UpdateProbeName() | | — | 0x00 |
| void OnEnable() | | — | 0x00 |
| void OnDisable() | | — | 0x00 |
| void OnValidate() | | — | 0x00 |
| void .ctor() | | — | 0x00 |
| void .cctor() | | — | 0x00 |