Zdexby TheHolyOneZ
18,277 classes
Class

DebugDisplaySettings

UnityEngine.Rendering.HighDefinition.DebugDisplaySettings, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 35

OffsetSizeNameTypeFlags
——k_PanelDisplayStats<from the binary>
——k_PanelMaterials<from the binary>
——k_PanelLighting<from the binary>
——k_PanelVolume<from the binary>
——k_PanelRendering<from the binary>
——k_PanelDecals<from the binary>
——m_DebugDisplayStatsItems<from the binary>
——m_DebugMaterialItems<from the binary>
——m_DebugLightingItems<from the binary>
——m_DebugVolumeItems<from the binary>
——m_DebugRenderingItems<from the binary>
——m_DebugDecalsAffectingTransparentItems<from the binary>
——s_LightingFullScreenDebugStrings<from the binary>
——s_LightingFullScreenDebugValues<from the binary>
——s_RenderingFullScreenDebugStrings<from the binary>
——s_RenderingFullScreenDebugValues<from the binary>
——s_MaterialFullScreenDebugStrings<from the binary>
——s_MaterialFullScreenDebugValues<from the binary>
——s_MsaaSamplesDebugStrings<from the binary>
——s_MsaaSamplesDebugValues<from the binary>
——s_TileAndClusterDebugStrings<from the binary>
——s_TileAndClusterDebugValues<from the binary>
——s_CameraNames<from the binary>
——s_CameraNamesStrings<from the binary>
——s_CameraNamesValues<from the binary>
——needsRefreshingCameraFreezeList<from the binary>
——m_RecordedSamplers<from the binary>
——m_AccumulatedGPUTiming<from the binary>
——m_AccumulatedCPUTiming<from the binary>
——m_AccumulatedInlineCPUTiming<from the binary>
——m_TimeSinceLastAvgValue<from the binary>
——m_AccumulatedFrames<from the binary>
——k_AccumulationTimeInSeconds<from the binary>
——m_RecordedSamplersRT<from the binary>
——m_Data<from the binary>

Functions 317

SignatureFlagsNativeParams
void get_data()—0x00
void get_renderingFullScreenDebugStrings()—0x00
void get_renderingFullScreenDebugValues()—0x00
void get_lightingFullScreenDebugStrings()—0x00
void get_lightingFullScreenDebugValues()—0x00
void .ctor()—0x00
void UnityEngine.Rendering.IDebugData.GetReset()—0x00
void GetDebugMaterialIndexes()—0x00
void GetDebugLightFilterMode()—0x00
void GetDebugLightingMode()—0x00
void GetDebugLightLayersMask()—0x00
void GetDebugShadowMapMode()—0x00
void GetDebugMipMapMode()—0x00
void GetDebugMipMapModeTerrainTexture()—0x00
void GetDebugColorPickerMode()—0x00
void GetProbeVolumeDebugMode()—0x00
void IsCameraFreezeEnabled()—0x00
void IsCameraFrozen()—0x00
void IsDebugDisplayEnabled()—0x00
void IsDebugMaterialDisplayEnabled()—0x00
void IsDebugFullScreenEnabled()—0x00
void IsFullScreenDebugPassEnabled()—0x00
void IsDebugExposureModeEnabled()—0x00
void IsMaterialValidationEnabled()—0x00
void IsDebugMipMapDisplayEnabled()—0x00
void IsMatcapViewEnabled()—0x00
void DisableNonMaterialDebugSettings()—0x00
void SetDebugViewCommonMaterialProperty()—0x00
void SetDebugViewMaterial()—0x00
void SetDebugViewEngine()—0x00
void SetDebugViewVarying()—0x00
void SetDebugViewProperties()—0x00
void SetDebugViewGBuffer()—0x00
void SetFullScreenDebugMode()—0x00
void SetShadowDebugMode()—0x00
void SetDebugLightFilterMode()—0x00
void SetDebugLightLayersMode()—0x00
void SetDebugLightingMode()—0x00
void SetProbeVolumeDebugMode()—0x00
void SetProbeVolumeAtlasSliceMode()—0x00
void SetExposureDebugMode()—0x00
void SetMipMapMode()—0x00
void EnableProfilingRecorders()—0x00
void DisableProfilingRecorders()—0x00
void EnableProfilingRecordersRT()—0x00
void DisableProfilingRecordersRT()—0x00
void GetSamplerTiming()—0x00
void BuildProfilingSamplerList()—0x00
void BuildProfilingSamplerListRT()—0x00
void UpdateListOfAveragedProfilerTimings()—0x00
void UpdateAveragedProfilerTimings()—0x00
void RegisterDisplayStatsDebug()—0x00
void RegisterMaterialDebug()—0x00
void RefreshDisplayStatsDebug()—0x00
void RefreshLightingDebug()—0x00
void RefreshDecalsDebug()—0x00
void RefreshRenderingDebug()—0x00
void RefreshMaterialDebug()—0x00
void RefreshVolumeDebug()—0x00
void RegisterLightingDebug()—0x00
void RegisterVolumeDebug()—0x00
void RegisterRenderingDebug()—0x00
void RegisterDecalsDebug()—0x00
void RegisterDebug()—0x00
void UnregisterDebug()—0x00
void UnregisterDebugItems()—0x00
void FillFullScreenDebugEnum()—0x00
void FillTileClusterDebugEnum()—0x00
void FormatVector()—0x00
void RegisterCamera()—0x00
void UnRegisterCamera()—0x00
void IsDebugDisplayRemovePostprocess()—0x00
void UpdateMaterials()—0x00
void UpdateCameraFreezeOptions()—0x00
void DebugHideSky()—0x00
void DebugNeedsExposure()—0x00
void .cctor()—0x00
void <UnityEngine.Rendering.IDebugData.GetReset>b__49_0()—0x00
void <RegisterDisplayStatsDebug>b__94_2()—0x00
void <RegisterDisplayStatsDebug>b__94_3()—0x00
void <RegisterDisplayStatsDebug>b__94_4()—0x00
void <RegisterDisplayStatsDebug>b__94_5()—0x00
void <RegisterMaterialDebug>b__95_0()—0x00
void <RegisterMaterialDebug>b__95_1()—0x00
void <RegisterMaterialDebug>b__95_2()—0x00
void <RegisterMaterialDebug>b__95_3()—0x00
void <RegisterMaterialDebug>b__95_4()—0x00
void <RegisterMaterialDebug>b__95_5()—0x00
void <RegisterMaterialDebug>b__95_6()—0x00
void <RegisterMaterialDebug>b__95_7()—0x00
void <RegisterMaterialDebug>b__95_8()—0x00
void <RegisterMaterialDebug>b__95_9()—0x00
void <RegisterMaterialDebug>b__95_10()—0x00
void <RegisterMaterialDebug>b__95_11()—0x00
void <RegisterMaterialDebug>b__95_12()—0x00
void <RegisterMaterialDebug>b__95_13()—0x00
void <RegisterMaterialDebug>b__95_14()—0x00
void <RegisterMaterialDebug>b__95_15()—0x00
void <RegisterMaterialDebug>b__95_16()—0x00
void <RegisterMaterialDebug>b__95_17()—0x00
void <RegisterMaterialDebug>b__95_18()—0x00
void <RegisterMaterialDebug>b__95_19()—0x00
void <RegisterMaterialDebug>b__95_20()—0x00
void <RegisterMaterialDebug>b__95_21()—0x00
void <RegisterMaterialDebug>b__95_22()—0x00
void <RegisterMaterialDebug>b__95_23()—0x00
void <RegisterMaterialDebug>b__95_24()—0x00
void <RegisterMaterialDebug>b__95_25()—0x00
void <RegisterMaterialDebug>b__95_26()—0x00
void <RegisterMaterialDebug>b__95_27()—0x00
void <RegisterMaterialDebug>b__95_28()—0x00
void <RegisterMaterialDebug>b__95_29()—0x00
void <RegisterMaterialDebug>b__95_30()—0x00
void <RegisterMaterialDebug>b__95_31()—0x00
void <RegisterMaterialDebug>b__95_32()—0x00
void <RegisterMaterialDebug>b__95_33()—0x00
void <RegisterMaterialDebug>b__95_34()—0x00
void <RegisterMaterialDebug>b__95_35()—0x00
void <RegisterLightingDebug>b__102_0()—0x00
void <RegisterLightingDebug>b__102_1()—0x00
void <RegisterLightingDebug>b__102_2()—0x00
void <RegisterLightingDebug>b__102_3()—0x00
void <RegisterLightingDebug>b__102_4()—0x00
void <RegisterLightingDebug>b__102_5()—0x00
void <RegisterLightingDebug>b__102_6()—0x00
void <RegisterLightingDebug>b__102_7()—0x00
void <RegisterLightingDebug>b__102_10()—0x00
void <RegisterLightingDebug>b__102_11()—0x00
void <RegisterLightingDebug>b__102_14()—0x00
void <RegisterLightingDebug>b__102_15()—0x00
void <RegisterLightingDebug>b__102_16()—0x00
void <RegisterLightingDebug>b__102_17()—0x00
void <RegisterLightingDebug>b__102_18()—0x00
void <RegisterLightingDebug>b__102_19()—0x00
void <RegisterLightingDebug>b__102_20()—0x00
void <RegisterLightingDebug>b__102_21()—0x00
void <RegisterLightingDebug>b__102_22()—0x00
void <RegisterLightingDebug>b__102_23()—0x00
void <RegisterLightingDebug>b__102_24()—0x00
void <RegisterLightingDebug>b__102_25()—0x00
void <RegisterLightingDebug>b__102_26()—0x00
void <RegisterLightingDebug>b__102_27()—0x00
void <RegisterLightingDebug>b__102_28()—0x00
void <RegisterLightingDebug>b__102_29()—0x00
void <RegisterLightingDebug>b__102_30()—0x00
void <RegisterLightingDebug>b__102_31()—0x00
void <RegisterLightingDebug>b__102_32()—0x00
void <RegisterLightingDebug>b__102_33()—0x00
void <RegisterLightingDebug>b__102_34()—0x00
void <RegisterLightingDebug>b__102_35()—0x00
void <RegisterLightingDebug>b__102_36()—0x00
void <RegisterLightingDebug>b__102_37()—0x00
void <RegisterLightingDebug>b__102_38()—0x00
void <RegisterLightingDebug>b__102_39()—0x00
void <RegisterLightingDebug>b__102_40()—0x00
void <RegisterLightingDebug>b__102_41()—0x00
void <RegisterLightingDebug>b__102_42()—0x00
void <RegisterLightingDebug>b__102_43()—0x00
void <RegisterLightingDebug>b__102_44()—0x00
void <RegisterLightingDebug>b__102_45()—0x00
void <RegisterLightingDebug>b__102_46()—0x00
void <RegisterLightingDebug>b__102_47()—0x00
void <RegisterLightingDebug>b__102_48()—0x00
void <RegisterLightingDebug>b__102_49()—0x00
void <RegisterLightingDebug>b__102_50()—0x00
void <RegisterLightingDebug>b__102_51()—0x00
void <RegisterLightingDebug>b__102_52()—0x00
void <RegisterLightingDebug>b__102_53()—0x00
void <RegisterLightingDebug>b__102_54()—0x00
void <RegisterLightingDebug>b__102_55()—0x00
void <RegisterLightingDebug>b__102_56()—0x00
void <RegisterLightingDebug>b__102_57()—0x00
void <RegisterLightingDebug>b__102_58()—0x00
void <RegisterLightingDebug>b__102_59()—0x00
void <RegisterLightingDebug>b__102_60()—0x00
void <RegisterLightingDebug>b__102_61()—0x00
void <RegisterLightingDebug>b__102_62()—0x00
void <RegisterLightingDebug>b__102_63()—0x00
void <RegisterLightingDebug>b__102_64()—0x00
void <RegisterLightingDebug>b__102_65()—0x00
void <RegisterLightingDebug>b__102_66()—0x00
void <RegisterLightingDebug>b__102_67()—0x00
void <RegisterLightingDebug>b__102_70()—0x00
void <RegisterLightingDebug>b__102_71()—0x00
void <RegisterLightingDebug>b__102_72()—0x00
void <RegisterLightingDebug>b__102_73()—0x00
void <RegisterLightingDebug>b__102_76()—0x00
void <RegisterLightingDebug>b__102_77()—0x00
void <RegisterLightingDebug>b__102_78()—0x00
void <RegisterLightingDebug>b__102_79()—0x00
void <RegisterLightingDebug>b__102_80()—0x00
void <RegisterLightingDebug>b__102_81()—0x00
void <RegisterLightingDebug>b__102_82()—0x00
void <RegisterLightingDebug>b__102_83()—0x00
void <RegisterLightingDebug>b__102_84()—0x00
void <RegisterLightingDebug>b__102_85()—0x00
void <RegisterLightingDebug>b__102_86()—0x00
void <RegisterLightingDebug>b__102_87()—0x00
void <RegisterLightingDebug>b__102_88()—0x00
void <RegisterLightingDebug>b__102_89()—0x00
void <RegisterLightingDebug>b__102_92()—0x00
void <RegisterLightingDebug>b__102_93()—0x00
void <RegisterLightingDebug>b__102_94()—0x00
void <RegisterLightingDebug>b__102_95()—0x00
void <RegisterLightingDebug>b__102_96()—0x00
void <RegisterLightingDebug>b__102_97()—0x00
void <RegisterLightingDebug>b__102_98()—0x00
void <RegisterLightingDebug>b__102_99()—0x00
void <RegisterLightingDebug>b__102_100()—0x00
void <RegisterLightingDebug>b__102_101()—0x00
void <RegisterLightingDebug>b__102_104()—0x00
void <RegisterLightingDebug>b__102_105()—0x00
void <RegisterLightingDebug>b__102_108()—0x00
void <RegisterLightingDebug>b__102_109()—0x00
void <RegisterLightingDebug>b__102_110()—0x00
void <RegisterLightingDebug>b__102_111()—0x00
void <RegisterLightingDebug>b__102_114()—0x00
void <RegisterLightingDebug>b__102_115()—0x00
void <RegisterLightingDebug>b__102_118()—0x00
void <RegisterLightingDebug>b__102_119()—0x00
void <RegisterLightingDebug>b__102_122()—0x00
void <RegisterLightingDebug>b__102_123()—0x00
void <RegisterLightingDebug>b__102_124()—0x00
void <RegisterLightingDebug>b__102_125()—0x00
void <RegisterLightingDebug>b__102_126()—0x00
void <RegisterLightingDebug>b__102_127()—0x00
void <RegisterLightingDebug>b__102_128()—0x00
void <RegisterLightingDebug>b__102_129()—0x00
void <RegisterLightingDebug>b__102_130()—0x00
void <RegisterLightingDebug>b__102_131()—0x00
void <RegisterLightingDebug>b__102_132()—0x00
void <RegisterLightingDebug>b__102_133()—0x00
void <RegisterLightingDebug>b__102_134()—0x00
void <RegisterLightingDebug>b__102_135()—0x00
void <RegisterLightingDebug>b__102_138()—0x00
void <RegisterLightingDebug>b__102_139()—0x00
void <RegisterLightingDebug>b__102_140()—0x00
void <RegisterLightingDebug>b__102_141()—0x00
void <RegisterLightingDebug>b__102_144()—0x00
void <RegisterLightingDebug>b__102_145()—0x00
void <RegisterLightingDebug>b__102_146()—0x00
void <RegisterLightingDebug>b__102_147()—0x00
void <RegisterLightingDebug>b__102_148()—0x00
void <RegisterLightingDebug>b__102_149()—0x00
void <RegisterLightingDebug>b__102_150()—0x00
void <RegisterLightingDebug>b__102_151()—0x00
void <RegisterLightingDebug>b__102_154()—0x00
void <RegisterLightingDebug>b__102_155()—0x00
void <RegisterLightingDebug>b__102_156()—0x00
void <RegisterLightingDebug>b__102_157()—0x00
void <RegisterLightingDebug>b__102_160()—0x00
void <RegisterLightingDebug>b__102_161()—0x00
void <RegisterLightingDebug>b__102_162()—0x00
void <RegisterLightingDebug>b__102_163()—0x00
void <RegisterLightingDebug>b__102_164()—0x00
void <RegisterLightingDebug>b__102_165()—0x00
void <RegisterLightingDebug>b__102_168()—0x00
void <RegisterLightingDebug>b__102_169()—0x00
void <RegisterLightingDebug>b__102_170()—0x00
void <RegisterLightingDebug>b__102_171()—0x00
void <RegisterVolumeDebug>b__103_0()—0x00
void <RegisterVolumeDebug>b__103_1()—0x00
void <RegisterVolumeDebug>b__103_2()—0x00
void <RegisterVolumeDebug>b__103_3()—0x00
void <RegisterVolumeDebug>b__103_4()—0x00
void <RegisterVolumeDebug>b__103_5()—0x00
void <RegisterVolumeDebug>b__103_6()—0x00
void <RegisterVolumeDebug>b__103_7()—0x00
void <RegisterVolumeDebug>g__makeWidget|103_8()—0x00
void <RegisterRenderingDebug>b__104_0()—0x00
void <RegisterRenderingDebug>b__104_1()—0x00
void <RegisterRenderingDebug>b__104_2()—0x00
void <RegisterRenderingDebug>b__104_3()—0x00
void <RegisterRenderingDebug>b__104_4()—0x00
void <RegisterRenderingDebug>b__104_5()—0x00
void <RegisterRenderingDebug>b__104_8()—0x00
void <RegisterRenderingDebug>b__104_9()—0x00
void <RegisterRenderingDebug>b__104_12()—0x00
void <RegisterRenderingDebug>b__104_13()—0x00
void <RegisterRenderingDebug>b__104_16()—0x00
void <RegisterRenderingDebug>b__104_17()—0x00
void <RegisterRenderingDebug>b__104_18()—0x00
void <RegisterRenderingDebug>b__104_19()—0x00
void <RegisterRenderingDebug>b__104_20()—0x00
void <RegisterRenderingDebug>b__104_21()—0x00
void <RegisterRenderingDebug>b__104_22()—0x00
void <RegisterRenderingDebug>b__104_23()—0x00
void <RegisterRenderingDebug>b__104_24()—0x00
void <RegisterRenderingDebug>b__104_25()—0x00
void <RegisterRenderingDebug>b__104_26()—0x00
void <RegisterRenderingDebug>b__104_27()—0x00
void <RegisterRenderingDebug>b__104_28()—0x00
void <RegisterRenderingDebug>b__104_29()—0x00
void <RegisterRenderingDebug>b__104_30()—0x00
void <RegisterRenderingDebug>b__104_31()—0x00
void <RegisterRenderingDebug>b__104_32()—0x00
void <RegisterRenderingDebug>b__104_33()—0x00
void <RegisterRenderingDebug>b__104_34()—0x00
void <RegisterRenderingDebug>b__104_35()—0x00
void <RegisterRenderingDebug>b__104_36()—0x00
void <RegisterRenderingDebug>b__104_37()—0x00
void <RegisterRenderingDebug>b__104_38()—0x00
void <RegisterRenderingDebug>b__104_39()—0x00
void <RegisterRenderingDebug>b__104_40()—0x00
void <RegisterRenderingDebug>b__104_41()—0x00
void <RegisterRenderingDebug>b__104_42()—0x00
void <RegisterRenderingDebug>b__104_43()—0x00
void <RegisterRenderingDebug>b__104_44()—0x00
void <RegisterRenderingDebug>b__104_45()—0x00
void <RegisterRenderingDebug>b__104_46()—0x00
void <RegisterRenderingDebug>b__104_47()—0x00
void <RegisterRenderingDebug>b__104_48()—0x00
void <RegisterRenderingDebug>b__104_49()—0x00
void <RegisterDecalsDebug>b__105_0()—0x00
void <RegisterDecalsDebug>b__105_1()—0x00
void <RegisterDecalsDebug>b__105_2()—0x00
void <RegisterDecalsDebug>b__105_3()—0x00