Zdexby TheHolyOneZ
18,277 classes
Class

CompositorLayer

UnityEngine.Rendering.HighDefinition.Compositor.CompositorLayer, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 35

OffsetSizeNameTypeFlags
——m_LayerName<from the binary>
——m_OutputTarget<from the binary>
——m_ClearDepth<from the binary>
——m_ClearAlpha<from the binary>
——m_OutputRenderer<from the binary>
——m_Type<from the binary>
——m_Camera<from the binary>
——m_InputVideo<from the binary>
——m_InputTexture<from the binary>
——m_BackgroundFit<from the binary>
——m_ResolutionScale<from the binary>
——m_ColorBufferFormat<from the binary>
——m_OverrideAntialiasing<from the binary>
——m_Antialiasing<from the binary>
——m_OverrideClearMode<from the binary>
——m_ClearMode<from the binary>
——m_OverrideCullingMask<from the binary>
——m_CullingMask<from the binary>
——m_OverrideVolumeMask<from the binary>
——m_VolumeMask<from the binary>
——m_LayerPositionInStack<from the binary>
——m_InputFilters<from the binary>
——m_AOVBitmask<from the binary>
——m_AOVMap<from the binary>
——m_AOVHandles<from the binary>
——m_AOVRenderTargets<from the binary>
——m_RTHandle<from the binary>
——m_RenderTarget<from the binary>
——m_AOVTmpRTHandle<from the binary>
——m_ClearsBackGround<from the binary>
——k_AOVNames<from the binary>
——m_Show<from the binary>
——m_LayerCamera<from the binary>
——m_AlphaMin<from the binary>
——m_AlphaMax<from the binary>

Functions 35

SignatureFlagsNativeParams
void get_name()—0x00
void get_outputTarget()—0x00
void get_sourceCamera()—0x00
void get_hasLayerOverrides()—0x00
void get_clearsBackGround()—0x00
void set_clearsBackGround()—0x00
void get_enabled()—0x00
void set_enabled()—0x00
void get_aspectRatio()—0x00
void get_camera()—0x00
void get_isUsingACameraClone()—0x00
void .ctor()—0x00
void CreateStackLayer()—0x00
void CreateOutputLayer()—0x00
void EnumToScale()—0x00
void AddComponent()—0x00
void get_pixelWidth()—0x00
void get_pixelHeight()—0x00
void Init()—0x00
void Validate()—0x00
void DestroyCameras()—0x00
void DestroyRT()—0x00
void Destroy()—0x00
void SetLayerMaskOverrides()—0x00
void SetAdditionalLayerData()—0x00
void CopyInternalCameraData()—0x00
void UpdateOutputCamera()—0x00
void Update()—0x00
void SetPriotiry()—0x00
void GetRenderTarget()—0x00
void ValidateRTSize()—0x00
void SetupClearColor()—0x00
void AddInputFilter()—0x00
void SetupLayerCamera()—0x00
void .cctor()—0x00