Zdexby TheHolyOneZ
18,277 classes
Class

Frustum

UnityEngine.Rendering.HighDefinition.CameraSettings.Frustum, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 9

OffsetSizeNameTypeFlags
——MinNearClipPlane<from the binary>
——MinFarClipPlane<from the binary>
——default<from the binary>
——mode<from the binary>
——aspect<from the binary>
——farClipPlaneRaw<from the binary>
——nearClipPlaneRaw<from the binary>
——fieldOfView<from the binary>
——projectionMatrix<from the binary>

Functions 6

SignatureFlagsNativeParams
void NewDefault()—0x00
void get_farClipPlane()—0x00
void get_nearClipPlane()—0x00
void ComputeProjectionMatrix()—0x00
void GetUsedProjectionMatrix()—0x00
void .cctor()—0x00