Zdexby TheHolyOneZ
18,277 classes
Class

Atlas3DNode

UnityEngine.Rendering.HighDefinition.Atlas3DAllocatorDynamic.Atlas3DNode, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 8

OffsetSizeNameTypeFlags
——m_Self<from the binary>
——m_Parent<from the binary>
——m_LeftChild<from the binary>
——m_RightChild<from the binary>
——m_FreelistNext<from the binary>
——m_Flags<from the binary>
——m_RectSize<from the binary>
——m_RectOffset<from the binary>

Functions 9

SignatureFlagsNativeParams
void .ctor()—0x00
void IsOccupied()—0x00
void SetIsOccupied()—0x00
void ClearIsOccupied()—0x00
void IsLeafNode()—0x00
void Allocate()—0x00
void ReleaseChildren()—0x00
void ReleaseAndMerge()—0x00
void IsMergeNeeded()—0x00